If you wanna automate it you could use the backup function in vista/win7 and point the backupfiles to your Dropbox-folder and set it to backup every... Nth hour,day,month. It's pretty smart and does crc-checks or something on the files so if nothing have changed it will not overwrite what has already been backed up etc.…
It may fall under the same principle as lexical fatigue or semantic satiation, which is what happens when you see, or read a word over and over again and it doesn't look right or loses its meaning. I've yet to hear a term for it relating to art or animation however, as I assume it's the same thing as when 2d artists flip…
I posted this originally on reddit but I'm posting it here too. I am working on a character rig that is driven by animated textures and I am running into problems with the layered texture node. Here's some gifs to help you understand what I'm trying to do: http://gph.is/2vBPB4S http://gph.is/2vBkCGq What I am trying to do…
Annoying Gamerz Studios ANGZStudios Is a Game Developing Company, We are currently Working on a Game *End Is Coming*!! End is Coming is about a Futuristic war with Aliens, But its nowhere near your typical war! in 2021, SpaceHex Found an Astroid that will destroy Beloved Earth. The government had another plan, they were…
Good start. Do you have a set of inspirations and references you are using? If so you should post them here, to give us an idea of what you're aiming for. If you don't, then you really need to do this reference-gathering step, before proceeding any further. References as a must-have.
I think that the scale of the environment isnt the main thing to be concern off. Doing a smartly organised small scale environment with good texture is more better than having one large but badly organised. At the bottom line, do what you can handle within a time frame that you set. Put yourself in production. Hope this…
Here is the new concept for the legion commander set. Her weapon is a mix of a lance for jousting and a heavy sword. We hoped to get everything in the polycount. Kneearmor and a shield were the optimum. Somehow Katze managed it! I am so excited to see the final set!
Hey, no problem! While I wouldn't nessasarily say that you should create a full suite of 2nd (perfectly mapped) set of UV's for all of your assets, I would say that at the very least you generate a 2nd set in Unreal for the time being. When you're polishing up each asset, spend some time creating a nice lightmap UV set for…
12min Fully unwrapped 416 tris You probably need to explore the setting some more, it makes really low poly trees too. Out of the box its high poly with a lot of leaves. but there are options to turn on facing planes that can be converted to regular geometry. You can dial up or down the number of planes it uses to suit…
Hello, This is my very first attempt at creating a game asset, I'm trying to make everything right for this project and learn as much as possible from it, so that once I will have finished it I'll be able to follow the workflow easier, to get more time to creation and less to technical struggling ! I went for a bit…