So, generally the point of calibration is to match the result that you would get while printing, at the very least, that is what hardware calibrators are tuned for. I don't think you can really look at your monitor and tell if its calibrated properly or not. That said, higher end panels tend to require calibration less, or…
I like the variety of stuff in your sketchbook - from 3D printing to 2D animation even! I think your eye for anatomy and observation would be the most important thing to develop at this point. For example in your latest full body sculpt (post #49) the arms are too short I feel - for drawing I usually use the rough 'rule'…
Seems a highly unprofessional business practice. TLDR version: A cat for a hat, or a hat for a cat. But nothing for nothing. It's a cop out. If he wants your skills then he can pay the 9 till 5 for them like any other company. If he can't, do you really want to be in the situation where all you have are empty promises to…
I've actually pondered this for a long time and in short, no I don't think 3D art is very timeless. I'm not saying that I haven't seen breathtaking 3D art work, but it's not like the MoMA in NYC has 3D lithographs on display.. I think there is a glowy feeling from looking at an original painting and not a printed copy that…
Let's see... One time, we taped the cord to someone's mouse to the underside of their desk, which made moving the mouse up top very difficult in any significant way. The victim employee happened to work tech, and wound up getting ridiculously angry at his mouse while on the phone with a customer. This same employee, who…
I have my doubts that UVs are going anywhere, at least for a very long time. While PTex might offer some distinct advantages, UVs have even more at this point. Being able to make large-scale changes to textures in Photoshop very quickly is the main reason I don't see PTex being as useful as UV mapping for the time being. I…
I'd like to point out that Paint Tool Sai has a Lazy Nezumi feature, it's called the stabilizer. Increase it to a level, say 13, and the cursor lags behind while you're drawing. rant/ Personally, freehand inking and sketching on SAI is great (those strokes!) and I depend a lot of my b/w work on it. I've yet to see the…
What 3d software are you using? You could put your texture on a sphere, flip its normals (so the faces point inwards instead of outwards), then 3d paint inside there. Mudbox comes to mind. 3ds Max has Viewport Canvas which is a decent 3d painting tool, but a bit buggy here and there. You could also simply use cutout…
Knew this would be good from the title. It really has that eccentric messy den feel to it. I would try to find an alternative background for outside though. I know that part is generally not a focal point but what's out there at the moment looks like a stylised painting at the wrong angle for what it should be for a…
The story here is that American and Japanese Navy ships sink each other and the survivors are marooned on an island. They carry the war on with sticks and spears. I'm trying to keep my painting loose. Previously I worked in a series of steps, and laid down my lines early. This time I started globby, and just kept globbing…