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Re: Modo model to UE4, rig breaking location on import
Reply by
Zack Maxwell
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Jan 2017
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Technical Talk
Can I get this moved to general Technical Talk? The root of my problem is definitely more with Modo than Unreal Engine.
Re: Space Construction Vehicle - [ WIP Starcraft II Fan model]
Reply by
Rhoutermans
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Sep 2012
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3D Art Showcase & Critiques
If you have SC2 installed there's a leveleditor in the root folder. You can type in SCV in the search box and open it with the scene editor :)
Re: Portfolio critique needed
Reply by
urgaffel
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Sep 2014
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3D Art Showcase & Critiques
Your lowpoly version of the furnace with the tree roots doesn't look like a low poly model judging by the wires. Is it the right image?
3 results
Re: "Meat Moss" texture tutorials?
Reply by
Scruples
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Sep 2016
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Technical Talk
No there are no meat moss tutorials, but it's made the same way as any other vegetation type overlaying texture, ie moss, roots, vines.
Re: 5 vs 5 workshopeprs' games
Reply by
GhostDetector
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Jul 2014
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Dota 2
@Robo, aww :( So I can't join a team? Well, is anyone else wanting to play? Looking for four more people :)
2 results
Re: Animation/Rig problem in Unreal Engine 3
Reply by
arrangemonk
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Nov 2009
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3D Art Showcase & Critiques
yeah how about a fixed position root at the floor with your pelvis attached to that probably with physics settings ritght it still jumps
2 results
Re: Beat up dumpster
Reply by
BARDLER
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Sep 2012
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3D Art Showcase & Critiques
I think your garbage bags could be a lot better. The folds and wrinkles kind of look like roots growing on the outside.
2 results
Re: Flower Girl Meets Tree Ent Scene.
Reply by
DiHydro
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Mar 2015
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3D Art Showcase & Critiques
jhoythottle, thanks. I'll put the roots on my to do list. My grass so far, hand painted from scratch.
6 results
Re: Timex's workshop.
Reply by
Timex
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Sep 2014
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Dota 2
Thanks Vayne, we are going to add all the leafs over and more roots with alphas, I'll post more images soon ;)
Re: [Maya] Regular Expression
Reply by
sama.van
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Mar 2010
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Technical Talk
shit, the call of the procedure is not automatic if I drop it in a sub directory >_< ... It only work to the root of the "maya\2009-x64\scripts\" directory...
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