What software are you using, and is this going to be slow-rendered or are you going to capture from a real-time game engine? To do this kind of transparency, you don't duplicate the mesh and push it inside itself. Instead you use a Fresnel falloff for the transparency mask. Smooth soft transparency is not very efficient in…
All those methods are valid. Just depends what's gonna be faster with the particular object you're dealing with. For example, I find it faster to sketch organic forms out in Zbrush before I try to do a cleaner, subdivideable model once I nail my silhouette. I find it easier to block/boolean model hard surface items in Modo…
Check your export settings and make sure "export normals" is checked. Try toggling on and off the "optimize" checkbox as well. Also, make sure your uv data is sound, if you have items that are oddly uved(or missing uvs), or if your uvs are unwelded or something like that it may mess up the tangents. Alpha in specular…
I went with the Sony HDR-CX190 http://store.sony.com/webapp/wcs/stores/servlet/ProductDisplay?catalogId=10551&storeId=10151&langId=-1&partNumber=HDRCX190/B I got the open item, and used my discount. The whole sale including the tripod and 8gb memory card was 293.99 which was just about what my tax return was so it worked…
Interesting about non-summed splat maps. This is what I've done in the past; tree/bush placement with alpha (clamped values for bush/tree), R,G and B controlled other items like flowers and other types of brush. One of the problems at the offset was things from the RGB part of the texture showing up inside the trees. We…
I'm afraid the fancy sci-fi crates of tomorrow will forever exist in our imaginations, and perhaps as special novelty promotional items here and there. They'll always be boring, but practical, because businesses have no incentive to redesign everything that transports/distributes/holds them like forklifts/pallet jacks,…
Haha thanks for the feedback! I like how you think! The extra details were part of the plan, but I wanted to perfect the material first before moving on to extra details. You can kinda see that I was already trying to give the model a story with the painting and scratches. Originally it was meant to have a poker card…
Dare I say it'll be cheaper if you just put in the inordinate amounts of time to study art on your own instead of art school. The "General Education" of art are fairly universal tools. Learning how to observe, draw, design, etc. Getting it at a rinky dink community college is usually enough. It's what you do with it that…
Latest shots look great except for the floor and the far wall. Texture on floor is too tiled. Maybe a custom floor design with a big round crest or symbol of some kind at the base of the stairs and then some surrounding circular tiling would break it up. The far wall texture could probably tile okay but it looks stretched…
^-- I vote that be the standard answer to any further such questions. Cody, if you don't know the answer to that question (or rather "how long is a piece of string") the answer is something like as long as it needs to be long enough etc. The polycount of any given item varies with what engine its going into, what end…