Thanks, Prophet. It was very interesting for me, to make a zbrush step for this project. I tryed to avoid her original weapon shapes and make some much sharper design. At least I think that her original weapon is too "heavy" for her weight. I cant show it right on the images, the right feel of this item you can get only…
Her gloves really don't match the rest of her outfit in either color or material. The style is also a bit odd, but that would be less noticeable if they used complimentary colors to the dress; a shorter design (ending just past the wrist) that is possibly fingerless would be a better fit. The open front does seem a bit…
What version of maya are you in? I was a previous NEX user (now the MTK), and there was always weirdness with preserving uv's within NEX or MTK where you would have to click preserve uv's check, but disable the MTK or NEX after you have your move gizmo showing, to use maya's default move tool. No idea if this helps, but…
Oh my god. This is fucking awesome. Straight to inspiration, this shall go! Is most of that cloth done in an external program? I suggest you look at giving her face a bit of wear. Compared to her clothing/gear, her face is very clean. While it does attracts more attention to the facial area, I'd say a scratch or two would…
I love her flat face and funky shoes. Have you tried bulking up the middle leg part, I guess it's her shin+knee and ankle - it looks like it wouldn't support her weight. I like how they aren't just normal "animal" ankles though! The helmet tails are a good idea, they'll add a lot to animation I bet.
I know you're going by the concept, but that shoulderpad really doesn't work for me. The rest of her armor is so practical, but those wings look like they will poke her in the face every time she lifts her arm. It throws off what is otherwise an elegant design. I'd suggest pointing the wings down. Also what Marie said,…
hehe , your dead right ... i was figuring the strength needed for a composite bow is imense.. so i gave her biger muscles on her right arm .. but , like you say , women have more fat , so her muscles would be less defined .. Shirows art .. thats the second time if been compared to him im the last few weeks ... must be a…
Great Job man! Her face really came out top notch. I like the hair too. Thought the part in the back where it all comes to a point is a bit distracting. I think she could benefit from having her pants be a bit darker, and overall her clothes being a bit less saturated. Hella cool man, good work.
I didn't see anything in that trailer that reminded me off the cartoon. They could at least made her hair look like the cartoon a bit or given her the high heels I remebered her to have. The whole scenery looks all fresh and sunny while I remember the cartoon to have this dark and a bit industrial look to it. I doubt that…
Hi, She looks nice, but if I were you I wouldn't rush with her clothes because the body seems to be very far from the concept. I think she lost a lot of her sexual appeal which is very important in this concept. Her body is quite rough, head is too small for me and overall proportions and curves are different. Some of my…