Great point. I guess my main plan was just to spend maybe the first week on a different part of the body each day, just doing quick studies, but then moving onto doing longer studies over a few days at a time. Yeah I might try to do ecorche after too, I do love me some extra credit ;) haha! Thanks a bunch guys :)
I've been using it almost exclusively since 2017 hit. There's very little settings to worry about. The quality setting is "Signal to Noise Ratio", so if you set it to 20.0 db, you are basically asking to get "20 part clear, 1 part noise". Choose Fast Path Tracing instead of Advanced. Advanced may have some benefits, but…
I love the pose, the angle and your values/color are point!....but for some weird reason she reads more like Katarina than MF to me....so maybe you could change the hairstyle to be more wavy and the guns a little bit more bigger?...or more rounded like it can hold a tiny ball?...the guns are a huge part of MF…
http://www.petapixel.com/2011/09/02/us-gov-sues-the-art-institutes-for-11-billion-fraud/ This makes me so happy, first step in an art degree actually being worth something. stop passing kids just to get next years tuition. if you goto med school and you dont know the parts of the human body you dont get a degree, if you…
Greetings! Just posting my progress for this entry. I'm going to attempt to squeeze progress in between my uni work. The theme for this skin will be 80s-90s style boomboxes and CD players. Still not sure about the name BoomCrank, but it may end up sticking. Initial concept. I can already see some possible variations. May…
Hey, looks great so far! Perhaps you could use a greater variety of steam punk references to really push the concept. Also, the champion silhouette is a huge part of a champion's identity (i.e. ahri's clothing/head & tail), so maybe that could be maintained during the design process. Keep up the good work!
Kyuzo, wooden parts in 3Ds Max. Leather parts in ZBrush. Every part is separated. Super ultimate lesson: Right now I have no time to write normal progress shots. Sorry:)
Hi! You have a lot of good looking parts so far! I think you should take a look at the size of his hands and forearms. The hands seem a bit small, or the forearms a bit big compared to the reference. Can't wait to see more!
Great execution on these for the most part, the game rez textured do look a little flat as mentioned, but that could just be presentation. My other concern are the concepts, and aesthetic here, it's not very interesting or pretty in my opinion. The dwarf, elf seem really uninteresting and ugly.
I know someone has clearly already said this before but MIND = BLOWN! sums it up. Could stare at this for hours checking all the amazing detail. Very inspiring. :) Would love to see some rigging work if anyone can show? Am interested to see that part of the pipeline also.