Shifting the DW color really adds to the team theme, ok, will do. Nice touch:) About the logo sizes, I like this too, but perhaps give a little more emphasis to the left and right logos? (Trophy and Polycount logo). Because these are a fundemental part of DW. Please send me the high res polycount logo and text when done to…
It's a decent start so far Travis. I'm assuming you're trying to get a solid base down to sculpt from? I'd also recommend posting the concept of Leo's to get some better critiques, and to give him some pimpage. :] Dunno where you're going with the feet there. If I remember correctly, he's barefoot. From what I can…
it shouldn't be a problem to model a (c) character since you're making a "re-make". No need to ask for permission. What usually gets people nailed though is trademark law when they use a trademarked name or logo...and it's super easy to turn anything (e.g. names of comic/video game characters) into a trademark if you have…
I actually don't think your logo matches your game style at all. Looks like it should be on a vector arcade game from the 80s. The defining feature of your logo is it's loaded with parallel lines. While the defining feature of your games style is thick shapes and flat colors/shading with hard edge transitions. Once you…