Hey guys, I'm curious how to mimic this guys way of sculpting in muscles what looks to me is zspheres. I'm wanting to try this workflow to define muscle shapes then smooth it out to make it look like skin. - Video in question - [ame="…
Just saw this!! I really hope this becomes a standart for drawing/sculopting in the future! I can already see the vr helmet replacing glasses in Cinema and seeing actual characters and props move around us in Cinema!!! What a wondrous time in which we live in!:D
http://www.den.rcast.u-tokyo.ac.jp/%7Eyuki/plushie/index-e.html They kept working on it, apparantly, and now it's geared towards plush toy-making, which is cool. This doesn't really do much for us, but I'm glad to see such a user-friendly piece of software made from the things we use so often. It's very limited, but that's…
If so, how long? "Fresh eyes" as it's called. I've created a fair amount of content recently, but I worry that the quality will diminish if I just keep creating "detailed" piece after piece. Thoughts? Should I give my brain a few days to breathe?
Hello again Kamih - here is a new suggestion. It's a little bit out there, but you might find it interesting : what about having a way to instruct LNP to record a certain number of plot points, to then have the program cleanly draw the stroke going through these landmarks after the fact ? Like so : Note that these are not…
Good thoughts! Yes, agreed, i've already replicated much of the canvas navigation. One issue i have with photoshop is that some shortcuts are handled with special code, for example dragging to change brush size. I'm building what i think is the most capable shortcut system possible. Any slider in the app can be mapped to…
this thing - what is it? where did it come from? and how do I make it go away ? It's been there a week or three now this snip is from a ue5 window, I get it in games and various other places. I don't seem to be able to click on it so it's obviously useless. here it is just above my clock Am I accidentally streaming…