Looks like you didn't set up the material properly - use a Standard 3dsmax material, plug a Normal map node in your Bump slot, increase the value to 100%, then plug your baked map in your Normal Map node. Then remember to enable Show materials with textures and with hardware shading (or realistic, not sure how it's called…
keep in mind that preserve curves can not be %100 precise in all cases. turn off preserve curvature to add linear edge loops without distortion. but then you'll come across another issue that is one of the essentials of subd modeling. for more subd modeling questions and answers I suggest this thread:…
Rather then letting Autodesk railroad its Max customers into choices they don't necessarily want to make, why not ask these guys why Maya is getting all of the love from the company when Autodesk accounts for last year show that Max is the one keeping the M&E division in money? ....…
Awesome everything. My biggest complaint is that the impacts were completely unbelievable. If you wanna see good impacts, watch Naruto, specifically epsisode 133 (it might be 139, I forget) but you can have exagerated physics, and realistic impacts. Every time they touched it felt more like a little slap than an actual…
Here is a filter to convert baseColor/Metallic/roughness to Vray/Corona/Redshift/Arnold This filter is now by default in SD library (search for PBR converter). Limitations: - in Vray/Corona the fresnel is colored, it's not in SD - a 100% black metal renders black/no reflection in Vray/Corona, in SD the fresnel is still…
Hi Okt, here is a function doing the job. Works with Editable Poly and Mesh. Gets an object and an array of Point3 and clones the source to specified positions, then attaches them to the source. You may want to look to this thread discussing how to speed up attachment of a large number of objects. function cloneNodesToPos…
Just wondering if anyone has a favorite setting out there for favorite pens and pencil tools out there for Painter. Me Blender Grainy Water opacity 80 grain 80 resat 0 bleed 100 jitter 0 change another to op 100 grain 15 resat 49 bleed 49 jitter 0 Pens Scratchboard tool (personally I use this for a pencil as it is much…
Hello people..I have a problem as depicted below..I'm highly suspect that it's a noob question but I'm %100 sure about there's something really wrong.My textures don't show up right(including baked Normal Maps).What does cause that?Gamma correction?I've played with the values but didn't get any correct result.Gamma 1.0 is…
I'm happy with the axle piece at 36 polygons and the spokes have 3 sided at the outside and 4 on the axle totaling another 84. 120 in total that would make the wheel 144. I'm going to set myself a new limit of 200 total, I think 100 was too cheap. Even though I'm happy with the center I'm going to hack it up and trade it…
I have been using Maya 2015 for some time and the rate at which it crashes is astronomically high compared to the previous versions I have used (2012). I'm no stranger to going into the temp folder and resurrecting my file but 99% of the time the temp file itself crashes when opening. I can however open the file with Maya…