homrighausen3d: The text alignment should be fixed now. St.Sabath: That was probably due to looping and cursor detection, I disabled looping, so it shouldn't be an issue now. Racer445: MK23: Right on, I'll work on the lighting some more. MP5: Thanks, I'll do what I can to work the mats a bit more to see what I can do about…
guys, was going to apply for this jobs and made some research on google... here what I found on unrealengine forum http://www.ripoffreport.com/reports/beyondless-louis-cooper/internet/beyondless-louis-cooper-mrclassybusiness-success-forced-sweetshop-style-work-and-wa-1364363 any comments from the thread owner? or just any…
Something I learned from studying Mr.SlipGateCentral, is to paint lighting front to back with a specular from an upper angle. It helps to accent the characters, and give more overall volume to the lighting. And just for the sake tonal variances, try putting some blue/teal values in the rocks, not just a simple…
Thank you all for the warm welcome. I love the city - it is a creative person's dream really with all the live music, bookstores, indie cafes and bars. Right now I feel very determined to land a job, make some friends and make it home :) Unfortunately it seems that the MRGS socials are on pause and the next IGDA meetup is…
Popol Thank you! SorinLupu Thanks! ^) mrnunez If i will have some time while doing the presentation i will make a beautyshot with her Solar Flare ability. Thank you! Li Siegfried Thank you! I think Inca theme is also interesting, Not as a heavy armor though. Maya also have sun related atributes ( well, what ancient culture…
@mr_ace, thanks a lot. I def agree with you on all you pointed out. I do realize looking at it again that those are important changes, I'll adjust those fixes in the near future. Im still kinda weak on my lighting but I know I can improve quickly. Thanks again for your guys' inputs!
Are you sure you haven't filled your object with a material ('M' button or 'MRGB' buttons selected)? Cryrid suggested doing a fill with flat color (to remove the 'm' data which could be baked in but if you fill without either of those buttons toggled it probably wont remove the baked mat (if there is any). As Cryrid also…
Character/Creature Designs (2016~2018) Toradae are a closed species by Falkzii https://falkzii.deviantart.com/ Bitaur are a closed species by Gator/Gatorstooth http://bitaurs.deviantart.com/ | https://twitter.com/gatorstooth | https://gatorstooth.deviantart.com/ Squipchi Dragons are a semi-open species by Asheds…
I usually make the highpoly in Zbrush (even if I make my blockouts in Blender) and then after finishing the hp and making the lowpoly with UVs I add names to the pieces of the lp and the subtools of the hp accordingly to bake them by name inside Substance Painter, add a single material for every texture set of my lowpoly…