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Re: [UE4] [Env.] Morning Person
Reply by
ZombieDawgs
·
Mar 2017
·
Home
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Featured Artwork
Did you get the window effect from Robo Recall? If so I'm glad somebody simplified it :)
Re: 7-way ARTMAGEDDON | Funky, LRoy, Weisheng, MrSkullface, DylanBrady, Papagersi, tdChiu
Reply by
HitmonInfinity
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May 2014
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3D Art Showcase & Critiques
w00000t w0000000t! I'm rooting for Weisheng! And Mr Skullface. And Funky bunnies and papagersi. And TDChiu, Dylan, and Lroy.
Re: Non-square UV-s for UE4
Reply by
PatrickSF
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Feb 2018
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Unreal Engine
I recall robo recall using non-square textures in at least one of it's assets... If that means anything.
Re: Introducing Handplane Baker
Reply by
AlecMoody
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May 2016
·
Home
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Technical Talk
Also, a few people have asked about this- there is a sample material library in the handplane install root folder.
2 results
Re: hehe i won sommit
Reply by
ebagg
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Sep 2006
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3D Art Showcase & Critiques
Much congrats dude, I was rooting for ya and the win is well earned, there was some damn stiff competition there!
Re: Mustaches
Reply by
Wells
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Feb 2008
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General Discussion
i can only grow sad crustaches. damn my genes! i'm rooting for you adam
Re: MaxScript: Biped Tangent Tool
Reply by
monster
·
Nov 2006
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Home
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Technical Talk
I just got a bug that it doesn't work on the COM Root node. I'll fix it and upload it soon.
Re: Benelli Autoshotgun ho yeahhh
Reply by
Pedro Amorim
·
Sep 2009
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Home
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3D Art Showcase & Critiques
hey orb. i see on your webpage that you speak portuguese. you have portuguese roots?
3 results
Re: Smoothing in Maya
Reply by
pyromania
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Mar 2006
·
Home
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Technical Talk
Select your root group node, then use Edit>>Select Hierarchy Then you can smooth everything.
4 results
Maya anim tack problem
Topic by
pointcache
·
Jul 2014
·
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Technical Talk
After importing an animation clip into the Trax Editor a single controller (root controller) isn't following the original anim (rotations) what do I do?
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