I'd like to know how you guys do this. Do you just grab a bunch of reference online and take parts of it? Like oh I'm going to steal the form of this console, or the composition of the reference. Is this something you just get better at the more art you produce? I'm at a point where I feel like I can't be creative in 3d…
Hey guys,I just finished my demo reel and it's time for me to reveal it. I include my work for the Riot Creative Contest as well as some work on the game Shiness the Lightning Kingdom. I Really hope you like it and feel free to give me feedback to improve myself. Thank you for your time my fellow Animators :) [video]…
So I contacted Adobe support today to cancel my Creative Cloud subscription, and this is what happened. Either at best they tried to weasel an extra $5 out of me just because they could, or at worst they may have been trying to get an extra half year worth of payments for nothing (new annual contract at half remaining…
Finished the prop quite quickly! Made a high poly sculpt in Zbrush, did some retopo and textured it within Substance Painter. Overall little issues and got it done pretty fast. I did have to take some creative liberties regarding the design though, because it was hard to figure out some of the perspectives of its parts. In…
That's too many words for the internet ... Anyway. Are you suggesting that concepts are more loose and less directed and the modellers can be more free to interpret? Great idea and perfectly normal during pre-production when you need to generate ideas. Terrible idea during production when you need to actually make…
Cheers! R3D Creative looking for 3D sculptors for long-term miniature sculpting. These pages will show you what is the quality at least we are looking for: https://www.instagram.com/castnplay https://www.instagram.com/lord_of_the_print https://www.instagram.com/titanforgeminiatures Please send me your similar works. If the…
It's not that. It's plenty possible to have tons of ideas in your head, but to lose them when you go to actually start them. For me it's a combination of two things. I've come up with tons of ideas out walking or driving home, or watching a movie, or what have you - but then when I go to paint it, it's totally gone. I can…
Here's a small breakdown guide for overlapping UVs, text/paint decals, and shared geometry. I may add more to the breakdown later as there are still plenty of things that can be shared. This will be an interesting challenge, not so much from a creative standpoint, but more for figuring out how to efficiently handle props.…
If you using max2009 and have installed Creativity Extension try with ProOptimizer modifier. Set the value of 75% and wait to see what the result will be. This ProOptimizer modifier is PolyCruncher, but built-in max. If nothing happen tray to use Prooptimizer(or PolyCruncher) with small value of optimisation (for example…
perhaps modern games are over managed ie too many execs/producers/art managers etc Because older games relied on the creativity of a few key people, they had more of a vibe going , but games now are like bad b movies though there are exceptions. All I know is that even now when I play duke nukem or quake I still find it an…