The suppressor you've modeled is actually the QD Suppressor for the HK MP7, as far as I can tell. Not sure why the Battlefield team decided to equip it onto rifles, but either way that's what it is. There's plenty of reference materials for it online. :) As others have said, watch your edges. Try and keep them soft +…
These are awesome Alex! Great first sketchbook post. Would you mind sharing your workflow for those landscapes you've done? I'm never sure what the most effective approach is for that stuff. (i.e. do i establish atmospheric perspective with soft brushes and then slowly use harder brushes until it's refined or vice versa.…
well ill be damned, well the rock looks good imo, some parts look a little soft, but its about as detailed as any viewer would care. You could make it better I suppose, but the diminishing return is hit and it would not really matter I think and I cannot see any real flaws. Its pretty hard to judge your sculpting skills on…
I tryed that but it doesn't work.For cage,I just duplicated the low poly and imported it into xnormal as a cage(of course adjusted the vetex to make it be a cage),and the cage is all soft edges. Is this responsible for the problem? I just found that the second picture's link is broken so I repaired it.Now you can see the…
Gir : Working on tweaking the silhoutte now. Whats Zdraw? Woogity : Not sure what you mean? The fingertips you'r talking about? Bone : Fabric is looking really great. Feels very soft. Now start workin on that hair! mario : gave most of my feedback in the chat. Nice start. Stinger : Not sure I'm getting the Scarlette…
It would help if you could post the concept you are working from, as we would know what its supposed to look like :) So far it looks like some of your edges are still pretty soft, I would add a little more support to them, especially around the grips. Also, make sure you are beveling insets and extrusions to make sure they…
This is a depth-sorting problem, caused by having alpha blend on the entire model. One fix would be to use transparency only on the parts that absolutely need it, not on the whole model. Another solution is to use a shader that combines alpha blend (soft transparency) and alpha test (hard transparency). The alpha test…
Finally some eye candy!! :) Looking great man! The buckle feels soft and wobbly. Especially the front buckle. Was this intentional i.e. like this on your high res? I just checked your high res but dont know for sure. Anyhoo, if it wasnt unintentional you should split your uvs along that edge so you get a nice hard edges…
no probs, i will get it sorted soon. This method is a digital translation of an old airbrush technique, which involves erasing out highlights with a typist pencil eraser(for soft highlights/fur effects) and a scalpel to get fine hair. I think it works better than previous methods I have tried, because you are working from…
Hey guys! So after getting some critiques from my classmates and professor, I realized that I had lost the energy from my original sketch. To remedy this problem, I've decided to do a soft reset by going back to that initial drawing. Here's what I have so far! Gotta fix up some of the perspective, but I'm feeling much…