Hey there, the return of the chatty one (yes talking about me right there). Except I won't be chatty this time cause it's late and I forgot to post my progress of the day. So I did the hand, I'm not particularly happy with the posing but it's okay for a simple study I guess. It's still in a heavy refining details phase but…
I got information from my friend who is actually working with one PC game. He told me that i can handle 2k maps in mari with my 6 gig but when more then 2k maps it is going to be pain. As people see stuff differently and describe fast and slow differently (as for one 100km/h driving is fast and for some one else it is…
Good day everyone :) I changed the topic name into Thunder Cloud Studio art dumps to update our artworks here. Today we show you Juggernaut! Juggernaut is a low-poly character we designed for Liquidation game (c) Kiwi Brothers Studio About Liquidation Liquidation is a fast paced old school Real-Time Strategy game for the…
Quadro/firegl cards are typically much slower at the same price point as consumer GPUs. To get a Quadro in the performance range of a GTX 980 you have to spend $5-6K, which is simply insane. A Quadro (K2200) at the same price point as a GTX 980 is roughly 3 times slower. For game dev work, there is essentially no reason to…
The intra-chinese internet is quite fast :( (*) Piracy must be terrible in China though, because pretty much all the Chinese games I saw at the local trade shows were MMOs. I still dunno where Chinese buy legit games (or DVDs). I haven't seen anything like a Gamestop yet, and unlike in Europe, Media Markt doesn't sell any…
I like the shot looking down the street most - personally, I'd move it to the top. The road markings are a bit overpowering though - too freshly painted looking - but overall I like this shot quite a bit :) I'd probably ditch the header image on your website - or at least narrow it down to just your name and contact…
You should be able to re-use it. You may need to disconnect a few controllers to fix the scale/positioning of the joints but it shouldn't be too much work, certainly not as much as building a rig from scratch. A lot of people I know in Maya do "scripted rigging" where they build a rig and write a script to basically…
I am mainly a character artist (still learning but have good knowledge and decent skills)i wanna make a mobile game with my programmer friend,we just wanna make a game but problem is our art stuff,i can make characters and environments but can't make 2d art,first i want to know all the sites and software that can help me…
LOL, 3ds max 2011 is also the last version I have ever used, the one just before they came out with that revamped viewport that at the time was just a bug fest nobody wanted to touch. As a freelancer I usually stop updating software when I consider a tool a solved problem as in - I do not care for new features and would…
Hey all, it has been a few weeks since I last posted so I thought I would post an update on what I have been up to these past weeks. I have been working on the lighting a lot more since last time, I really tried focusing on creating ideas for the types of lighting scenarios I am going to do. For the main lighting scenario,…