Here's all the Reviews I could muster. Good and bad and Ugly. PlayStation Blog http://blog.eu.playstation.com/2014/01/24/hands-on-with-thief-on-ps4/ CapsuleComputers http://www.capsulecomputers.com.au/2014/01/thief-interview-with-game-director-nicolas-cantin/ Hands-on with First Three Hours…
Thanks, I will check that out. I've seen this name "gumroad" a few times but haven't checked it out. For me, there is still a lot to get from pluralsight, but sometimes it would be nice to have some completely up to date tutorials, rather than watching one tutorial for the 2015 version of a program and another for the 2013…
I'm a big fan of the minimalistic look, personally, and the circuit pattern is much more evocative of engineer than artist, but if you want to keep it I would suggest darkening/lowering the saturation of the circuits, they're the most prominent part of your business card when it should be your name and info. Personally I'd…
This is pretty cool. The compositing was done really well though one thing for me sticks out really bad and it's the burning film at the end. 1 - It's shot in digital, played back in digital, so the burning film doesn't make any sense and break the whole video. 2 - Okay, you could argue that it was shot using film and it's…
Retopology for the final lowpoly model that is heading for baking, always in Max. Polydraw is way quicker because you can flip in and out of it to use standard modelling tools when needed. You can determine the distance from the imported decimated model surface to your verts exactly and the display is way better allowing…
There's no high poly worth mentioning, lol Most of the textures for madison ave are sculpts but it's just bricks, blocks etc. @komaokc, I sent out about 80 applications in the last 5 months. But the feedback I got here about the messaging being off key will certainly help :) Did you get something from an advertised…
Yeah I'm not really going for lead positions anyway, I figured most leads are promoted up internally. I don't have many breakdowns though as most of this stuff was put together in retrospect after Krome Studios was shut down so I don't have access to the working files anymore. So yeah this city scene I'll do some…
Icons/buttons are too big, the site is slow, and the hosting message at the bottom is horrible. That video on the front page is lame, replace it with something else. It also doesn't allow you to fast forward it if you don't scroll the page down at least once (1366x768 screen). On your portfolio: It's bad. Like 1995 bad.…
I do something similar with Ace-Angel, in 2011 and lower I would apply a planar map to the whole thing, use point to point seams to draw the seams on the model in the viewport, then relax each chunk, its a bit like pelt mapping but without all the annoying stretcher cage settings and steps. It also sounds like you're…
SyncViewS i love this script, and thanx to pior for the concept. i got one little issue though and i'm not sure whats causing or if other people are having similar problem. i'm one of those minority that uses a wacom 100% of the time in Max and alot of the time with the script i'm having an issue with "left click to start…