Every company is going to want something different. It's hard to answer what should be used to render and so forth without a company or two in mind. Maybe you don't want to work on Ratchet and Clank, but if your stuff looks like it, see what they use, or similar companies. A portfolio is all about showing the person that…
And they're beautiful, but I doubt it was his responsibility to make them 'work' i.e. model creation, rigging, etc. My impression from the James Horner interview was Cameron did not understand the process of creating a score. I'm sure that he can create great designs, but I would surmise that after doing so he hands it off…
A game studio is really hopeless idea here because as others have said already, art is a small portion of the big picture and I don't see why anyone would bother to crowdfund an outsource studio... The typical route for sites like this is to turn it into an educational platform ala conceptart.org/gameartisans.org because…
it turns out i saw these videos already, they popped out when i was searching for zbrush tilable texture tutorials. there were only 3 uploaded parts back then though, good to see that it's all online now. what pleasantly surprised me was that unlike many other videos yours explain everything really clearly so even people…
It's my belief that when you focus on percentages like "what are the chances of getting "x" job" you lose sight of why people apply for it to begin with. Have you seen unemployment numbers? I'm not putting down the industry but as the economy worsens, you see competition arise everywhere. But people still put up with it…
The goal here is not to sell a game idea but a work environment. We do believe that are lots of experienced professionals out there looking for an opportunity to be part of a team instead of working for one. We are not looking to hire someone that can land paying gigs but someone who is current not satisfied with his/her…
Thanks guys! I know just enough about them moving parts to know it's a horribly unfunctional design... but I figger it's a great representation of my idiocy about firearms in general. Because my dirty secret is this is totally something I would've done a week ago before I started exploring the anatomy of guns. I finally…
[ QUOTE ] [ QUOTE ] @daz - woah seriously?! [/ QUOTE ] Why is that so hard to believe? At most places there aren't standard rates like working in a supermarket. It's all up for negotiation. Along with experience, your salary can include any number of random contributing factors like your reputation, what company you worked…
[ QUOTE ] are you ever going to need 500 gigs? [/ QUOTE ] I believe that statement right there says EVER. Not in the near future, but ever. It just reminds me of the classic quotes by others who suggest that you'd never need more than 256K of RAM. Your points are valid about a single drive, but it seems pretty rare these…
dear AstroNerd, i know GD is full of nerdy discussions but you just nerded up the place about 400% more. i thought this forum was called General Discussion, not Nerdular Nerdings About Star Wars Continuity. why don't you just post a funny youtube video of you and your friends dressed as stormtroopers arguing about who gets…