Rebb, it's not that modeling in Maya is bad per se, it's that you need soooo many add ons and scripts for it to function WELL. Out of the box, Maya is shit for modeling. Max is a lot better but still needs say, CSPolytools, Meshtools 3 and Chuggnut's UV tools to be really nice. Modo 301 is probably the best out-of-the-box…