I would strongly recommend against the 12" cintiq - I have one and it works, but it feels really crowded (especially next to my 28" monitor) and only goes up to 1280x960. Wacom tablets in general though are totally awesome. I've got an Intuos 3 at work, and an original (has a serial port!) Intuos at home that I've had…
hey man. looks good so far. it's a little under-detailed though. tho whole thing is a little bit flat.. it could really use some gradients to pop the shapes out. there's a lot of subtle, or not so subtle gradients on the coh vehicles to achieve this. it would really help to get some tonal contrast accross the whole thing.…
it's not the writing, or the treatment of the material - it's all about the pacing. It's amazing how many simple-minded popcorn films can't pace an action scene for shit, or link a series of them satisfyingly over 90 minutes without arse numbing longeurs. Why Raiders of the Lost Ark isn't a standard template i'll never…
Just so you know, it's still possible to be self taught without college on your side and still make it outside of the states. I've worked in Scotland/England/Belgium/Germany and now live in America. 3years work experience = 1 year of college. 3 years of college = a degree so 9 years experience = degree level qualification…
I'm an animator so I won't crit the modelling specifically, but regarding applying for jobs, bare in mind that you should never include a piece of artwork that wouldn't look perfectly acceptable in a $60 commercial game. A lot of people seem to be under the impression that junior positions are filled by people who aren't…
Funny I wrote some selection scripts to act like XSI's adjacent selection functions today and you can make this object pretty fast in max now if anyone wants to use them. Here are the steps to make something like EQ's result with modo in Max without much effort. 1. Create a cylinder with height:30 radius:30 heightsegs:10…
[ QUOTE ] yeah ps3 sucks, resistance fall of man sucks, and looks like utter crap. I'm pretty sure that whoever sticks with the ps3 will eventually learn to make games look good, but by that time the next xbox is going to be out which will be even better than the 360... which even now is a better platform than the ps3.…
from what I know they have so far: - Acrobat Reader - AIR (Flash/ JavaScript/ HTML engine standalone engine) - Flash Player 9/10 (64 bit!) - FlexBuilder (AS3 / Flex applications) sadly only flexBuilder as development tool so far for linux and only because its based on IBM's Eclipse OS project. But the AIR part is really…
For sub-surface scattering you will have to use Mental Ray. Then assign a "SSS Fast Skin Shader" material to whatever you want to have SSS. I'm not sure what you mean by caustics, again that's a mental ray thing, but if you just mean light bouncing from diffuse surfaces (radiosity), then you can do that by using Max's…
hahahaha thx for that great post there sonic. Actually the onzone layer is sealing up in many parts Actually the onzone layer isn't sealing up in many parts (just as random) I mean tell us where you have this knowlege from. Probably from the media eh ? or do you make youre own cauculations. So please, don't just put it off…