so i guess you're being brought on to replace/modify all the assets that allow people to make marvel comic characters? j/k congrats on the gig. it's been a good season for polycounters
I can't remember exactly, but I think using the EditMesh modifier lets you delete verts and edges quite freely without ruining the UV layout (except around seams). -caseyjones
hii i want to make this edges to curve for use in xgen... i have tried polygon edge to curve>convert>modify but it convert only one edge loop :( tnx for help
Hello guys! I'm studying scripting and created this script to automate the creation of IK/FK system. Feel free to download, use and modify Any feedback are welcome https://vimeo.com/312859173 Download here: https://gum.co/hPwNk
I'm trying to modify my multinormal so it tiles. I'm not entirely sure how to even create a multinormal that tiles in the first place. I've only seen that option show up before creating a layer in the context menu.
Ive just noticed this place uses a heavily modified version of the vbulletin skin greenfox... a very very old vb skin of mine :D cant believe i never noticed that sooner heh. Just found it a supprise brings back memorys :)
absolutely pure topology. it's just a UV sphere separated once by a separation surface modifier the problem appears only on this mesh. there is no dense topology here, as for example on the body of a lizard (900,000 polygons), but the body is easily exported. triangulation doesn't help either
Ahh yes, mirror modifier did help a lot. Auto Smooth from the model data was also giving those normals that weird look. A few extrusions and merges and now it looks way better: Not perfect but good enough.
Hi! I need to start some proc when the pivot position (object or component) is changed. I wrote a script for object pivot and it works as needed, but how to modify it for component pivot?scriptJob -runOnce true -attributeChange ($s+".rotatePivot") doSomething;
There's a divider line right below the modifier window buttons (looks like this: --------...--------) which is also visible in your screenshot. You should be able to just click and drag it down.