Hey Wes, good progress that Jeep's lookin sweet. The water can in the back looks like it has two handles, not sure what reference you're using. The bevels look a little too deep and clean cut. All the water canisters i've seen when I was in the military all looked like this, with the exception of the colors, they were all…
I find the real life scenerios more scarier than anything over the top. Situations i could see myself in scare me more than any knife weilding hockey mask wearing demon can. Also less is more. Good example of this is the Ring,part one was scary because the girl was rarely seen as well as her victims on the other hand part…
Move all of MTL ID 2 a single UV unit to the left (so it's fully inside the square, overlapping the other UVs), move MTL ID 3, two UV units to the left, so it's inside and overlapping too. Then you can give each one its own square texture. You can filter by mtl. id in the unwrap window (at the bottom) if you need to edit…
@Daelus Yeah it bugs me too but for some reason the RTT does not show any bloom. I am not sure if there is a fix for this or not. @Olli. I actually have two light tubes in there now but I will model a glass case to go around it. If anyone knows if it is possible to have bloom show up in the RTT,I would be very thankful. I…
Gotta say I really like the painted texture look you have, guess it's in vogue... Website design has good colours and the gallery is first on load up, but you need to centre it, it's odd with all that left sided empty space. Also 'the Spell' takes up two blocks, perhaps add another piece to the portfolio? Lastly the return…
The gun store - for $100 you can pick three guns and shoot a full clip from each. They have classes too. https://thegunstorelasvegas.com/ Tons of great restaurants. Aureole is the best I've had there (I don't usually eat in high-end restaurants) - tasting menu plus wine plus tip for two people is about $400. Have lots of…
Looks like beam particles, and a spotlight with a projection texture. There are a number of ways to get the two to match up, but on top of that the beams are constrained to the weapon. So it looks like there's something else going on. Curious about this too. Neat effect! I worked with a Volume rendering system once that…
Trying some ideas for the pedestal. Going to have to tone it down cus these are too busy - a solid stone floor with moss and one or two big cracks instead of all the bricks maybe. Bigger rocks or stones instead of so many little ones. Edit: Took a quick stab at toning it down - lower contrast, got rid of some details,…
I use a pair of Samsung LCD monitors via DVI to a 8800GTX. Main is a 245T 24" Widescreen and here is where all my photography and 3D is done. Secondary is an older 19" 930B I use for the 'catchall', like palettes and just Stuff. Once I actually did plug 2 monitors in to a vid card, I've run at least two continuously ever…
Just got done skimming through this thread, so here's my two bits...The progression you've made with it is great! Glad you pulled the handrails...although what are the space marines going to skateboard on now? The lighting and overall ambiance is much more dynamic now too. The chamber is beckoning for a closer look, i want…