CtrlPaint is an awesome structured system. https://www.ctrlpaint.com/library Plus we have more here http://wiki.polycount.com/wiki/Concept_Fundamentals
I have been looking for ways to use plant atlases in UE4. Is there any tutorial or documentation on this? Also, can we use them as part of the UE4's foliage system?
Hi, Is there a way to force UDK to go to a lower LOD sooner with the landscape system? I don't need it to use such a high LOD as far as its drawing it atm. Anyone know? Thx!