1. Focus on either stylized/handpainted or realistic. 2. Scrap most of it and try to create 3 high quality finished scenes, you can highlight hero assets/props for the scenes, but most props don't need a separate image. 3. Even if you decide to focus on stylized or hand painted environments, try to do at least one of the…
More of a critique about the art. You have anatomy issues in all your 3 human characters, and worst of all they are all the same mistakes in all 3 pieces. You elongate your torsos and squash proportions, you also tend to miss the cheek bone and orbital eye socket, your noses lack shape, and your chins have no definition. I…
as with any graduate, id highly recommend to power through 2-3 months with focused work and churn out new things, replace all old stuff from your portfolio with new ones. Youre pretty close but it needs a bit more time and just do more stuff. At this point, the new ones will always be noticeably better, especially if you…
It's still a WIP, and she's already awesome. Your talent with stylization it's so strong. Who knows one day I reach this level too. For clothes, I think it depends your purpose. If you want her more sexy, #1 define her shapes better, letting us to see her legs shapes. #3 gives her a much cutier and childish appearence,…
Hi Kuchini. I've had trouble adding pics to Polycount forums too. It doesn't work in any of the 3 ways they describe on their instruction page. Not using my chrome or firefox browsers anyway. So in my thread for this competition, I've put notes to myself about how I did it. My first post includes a link to their…
Get the "Art of Rigging" series by Kiaran Ritchie. There's 3 in the series and I really recommend getting them all, but if yer low on cash, just get Volume 01 first. It's so far the most comprehensive book on rigging that I have seen so far. The technique and process is a little old but it's a solid book.…
to expand on this just use custom float2 return round(gradient.xy); where gradient is your gradient(s) for example texcoord node. If you were doing 3 gradients make it float 3 etc etc. this just keeps it real tidy edit: stupid me, didn't see that you also want to move it. oh well, maybe that will be helpful anyway. You can…
Wow. low, med, high armor? so if I'm doing a faction that has 15 vehicles, I'm doing 3 armor variants and winter variants for each of those? If that's the case that's 90 textures. That's a tall order for 3 weeks with a full time job (less than three weeks now since I haven't gotten my copy of the game yet) I suppose if you…
the green youve picked for his skirt and sandals make it look like they are made out of plastic and hes going to a beach party. also you can paste images directly into the thread. like this> so basicly the same crits I gave you last time still stands. choose like 2-3 colors and try to make a whole design using only those…
I've been using it for at least 3-4 months. At first I could only manage 3-4 hours a day, so I kept my old chair on standby for when I got too tired. Now though I can go 8 hrs a day, all week. Extended periods of sitting though can still tire you out, so make sure you get up and walk around and stretch a bit periodically,…