Started a new helmet design. See if I can squeeze it in before the 18th... Here's a scribbly Ended going a little bit away from the concept but am going to add some extra bits on it still...
Leaving aside the fact that no one would put this many polys into an axe handle in the early 2000's, sometimes it is/was one vertex at a time - This is why one of the top best practices is to build a shape with the least possible detail, then iterate over it. When to increase subdivs, when to add support edges,…
I also took a Zbrush Concept and Iteration course. It also served as a solid introduction to Zbrush as a whole, but the focus was on being able to concept sculpt in Zbrush. I started off with an idea of a crocodilian creature and did three iterations during the first week that I submitted. During Week 2 I ended up refining…
Hey guys, I am going to model a welding mask/helmet for this competition. I am designing it to fit all characters (with the probable except of Mr. Foster). Attached to this message are my references and 3 pictures of the progress.
(4/7/21) Hello again Polycount! Just an update on the project so far. Work on the project has slowed down since I recently started a new term of college and have been focusing on my classes, but I am still trying to also put some time aside to keep working on my environment here and there. It can be difficult for me to…
Hi all! So i decide to create an old warm hat (winter is coming :\ ) for veteran players who remember first killing floor. Here are some progress images: Here are my steps : 1: Block mesh in 3dsmax 2: ZBrushing, i always want to play with nanomesh 3: WIP of retopo and baking. to be continued ...
This is a new skin of the seeker helm that has been adjusted to work with multiple classes. Here are the WIP images of the high poly, low poly, textures, and final...
Today I bring too you a regular mailbox... maybe... https://www.artstation.com/artwork/mNnkY Tools: Maya, xNormal, Photoshop, PixaFlux and Marmoset Toolbag.
Hi everyone! I am going to be making a winter hood for multiple characters. Don't really have a concept but here is a WIP of the base model I have made. Going to bring it in Zbrush and hopefully get it looking good.