Diana skin idea! Had I been a better planner I would probably have designed her outfit first... Her hair already looks different from these two screenshots I took yesterday. So far it combines elements of classic and lunar festival skin but the outfit doesn't have enough detail and ~pizazz~ so I'll have to figure something…
Hello everyone guild 3d. I was going to do this for September in sketchfab, however, due to access tests for a job, I had put it on hold, at leisure I have advanced with this. It has been a pleasant experience learning the spec & gloss workflow. Concept by Davide Molino: https://www.artstation.com/artwork/lVLo6o Enjoy it.…
Im new to the 3D scene but was always interested and always wanted to make a game. Now that Im learning Im really pushing to make a game. I'm currently making assets and enemies for a diablo clone thing but Im only 1 man and have no training other than what I could gather online. With the next gen games coming out and…
Hey friends! This is a collection of some of my work from the last 2.5 years on Second Son. I chose shots where I was the primary texture/finishing environment artist. We are loosely divided into model and texture artist roles, but because we're a fairly small team with zero environment outsourcing, these roles become more…
Come join us! We have openings for 2 Mission Designers on our next super-secret project. Apply below! Let em know Ott sent ya :D https://activision.jibeapply.com/highmoon
Hello, everybody ! I'll enter with a new concept skin for Ahri ! I think that all assasins champ' must have this skin ! I'll update later my idea ^_^ Feel free to follow if you are interested !
If you want to have a realtime shader in maya, use http://www.mentalwarp.com/~brice/brdf.php it lets you add BRDF textures to mimic cellshading, or any type of shading for that matter. Only downside, it will only work with one lightPos. You can even do a hardware render, which means you don't have to use a 3rd party…
Been working on refining my character's boots. Also removed the left one and made them symmetrical. Also did a bit more with that skull. I think I'm reaching a point now where I don't know what else to add/do, so will start looking at adding tertiary details soon.
It's all ok, I've worked plenty of jobs that I am not passionate about and I would be open to doing anything 3D. Right now I am just going through Blender Guru's donut tutorial starting again from square one, it's necessary to learn Blenders interface, but I will push on. I am passionate about concepting but have no…