Hehe, I know what you are talking about ...:poly122: Nevertheless, if you don't change the texture resolution and use the 2k texture only to hold 2x1k textures, then you are actually using an atlas. The real size of a texture doesnt really matter that much, it is more important what region of the texture is sampled (which…
If it helps any, I agree with Ruz. :) Not to rehash an old argument, but man, it's the truth. I guess it sucks to hear when you're already feeling down, but I think something we should all do - not JUST the people looking for a job - is pick an artistic level to strive for based on different artist's work. You live a…
It's not the game its the reaction to it and the general fawning over new projects without any care to think critically at all around here. Pent up frustration over a lack of discussion about games and their design in general, all the while studios continually get fucked up the arse and we have the same people that have…
I suggest that you don't overdo it with those glowing bits. Having some glow effects on scifimodels is cool, but as soon as there are glowing areas all over the place it gets somewhat cheap and midnless to me. To your drawing: I like the display glowing, I like the glow in the lower areas right below the pipe and I like…
wow that Carl Jung stuff is pretty cool, at the moment my report focuses on andre breton and sigmund freud but ill deffinately work his theories on the Collective unconscious in there, especially seeing as andre breton seemed to portray exactly that in some of his aspirations for surrealism Drawception sounds really cool…
Eh, maybe a bit overstated but i stand by my original post. This bundle just seemed to kill a bit of the momentum the prior bundle had built. By making the bundle a big event they get a large amount of valuable advertisement other indie games simply do not have and many gamers feel they have "cleared their conscience" to…
Hi guys! For the last 2 years or so, I've had the privelege of working with an incredibly talented team, and some of my close friends on this project. We are so excited to finally be releasing some of it to the public, and I wanted to share that with you! What we have been creating is Sunborn Rising, an original…
*IN NEED OF A 3D CHARACTER MODELER* Grin Rippa' Group [Team Name] <a href="https://smg.photobucket.com/albums/v661/Alex0Xander/?action=view¤t=onlinelogosmall.png" target="_blank"><img src="https://img.photobucket.com/albums/v661/Alex0Xander/onlinelogosmall.png" border="0" alt="Copyright of Grin Rippa Group(c)"></a>…
In defense of the implied dig at fractal art, I would like to point out that part of the 'art' is getting predictable results out of often random effects. As an example, I have recently been working with a quality glass script in apophysis, with some fairly good results. The main challenge that I have set before myself is…
There is many ways to learn, but I agree this is the best. Ever since I stopped trying to make AAA characters and just started making shit tons of 70% characters, I am making visible progress daily. And I'm having an absolute blast, whereas before I was always disappointed and frustrated. Some people warn against this…