Thanks for the tips. I will be working on creating unique silhouettes as soon as I actually go into the individual character creation. But thanks for the reminder. I think getting the silhouettes will be hard especially for and RTS game. right now I just want a good base shape with good mesh that i can then create…
I also did some Test under Unity last year with a cube and different Uvs configuration : But really one more time, this kind of optimization is very difficult to estimate. To create a script it returns Uvs Border and vertex with no soft normal info and then to separate vertex they are affected in multi vertex giving a…
Cool Saferdan, it's looking really nice. Can we put the link in a simple .com ? For exemple with your portfolio, move "http://danieldexter-taylor.weebly.com" in "http://www.danieldexter-taylor.com" ?
No console since 1988. But XIM 4 might change that fer me... ( allergic to loss of mice and keyboard. Diagnosis incurable ) console via PC http://xim4.com/
Every time I see Uncharted 4 environments again, it makes me sad that there won't be another episode. Fantastic job on this level as in every other in the game. /bow
@Squiggers There is pros and cons to both, but just letting you know the starter of this thread has went with our studio, and he is very pleased with the work we bring him :)