so btw i got a timetable for him, hope i can make it in time. sculpt till 17th retopo, uv and texture till 24th buffer deadline is 29th. also got his teeth :D
Found a few more: http://udn.epicgames.com/Two/WorkflowAndModularity.html http://www.gamasutra.com/view/feature/2475/creating_modular_game_art_for_fast_.php Both are geared more towards environment assets and not weapons, but there's a good amount of grid/snaps/general techniques between the two of them.
mari was designed for painting large texture sets for film. ie 24x24=576k per character and higher. a good chunk of the feature set is useless for games and small texture sets, 32float painting etc. unless you need that functionality in a production environment i think its way over priced and over complicated. mudbox is a…
Now I'm experiencing some lag. Like it takes a lot of processing. I have a dual monitor set-up. I noticed that whenever I would navigate in Marmoset if I'm watching a video on the other screen, the video would stop. Also zooming causes lag too. I never experieced any of this with windows 8.1. Here are my pc specs lga2011…
Going to have to agree with what others have said about this one. Looks like a good one for modularity. Statue looks fun too. This image has been resized. Click this bar to view the full image. The original image is sized 2400x1216.
Hi,I I decided to do fun art based on this Downey Cheng concept https://cdna0.artstation.com/p/assets/images/images/001/247/572/large/downeycheng-chenglong-.jpg?1442937784And here is my base mesh
Thanks all for the comments and critics, here and in syncsketch. I'm satisfied with the result, if have any more critique or suggestion are very welcome. In syncsketch has side and frontal view. https://syncsketch.com/sketch/209112#295196 http://https//vimeo.com/245108239
Primer for V003. https://vimeo.com/245001756 -Integrated- Separated - body, blend-shape functionality Mirror functionality Mimic functionality IK-FK Swap functionality -Progress- -UI needs improvement Convert to pyside2 to allow for Maya2016+ to use UI -Any animator suggestions -Recommendations of animation layout Updates…