Hey, it's pretty overwhelming if you're starting out in Zbrush. You might find it helpful to check out the projects that come preloaded with Zbrush, to get a sense of what is possible, and what to aim for, and so you're not looking at a blank slate with nothing to compare your work to. You can also use these projects as…
Hi, I'm a technical artist working on a portfolio piece, an Unreal Engine 4 project called Drone Alone. It's about a home security drone who has randomized missions which range from eliminating enemy drones to placing flowers in all the vases. Basically a friendly sandbox with a loose rule set to encourage emergent…
Morning! Trying to sync mapmaking in Blender with Unreal. What a pain. I did try UE5 modeling tools and did not feel like it was a go yet for full mapmaking Got some art on the way to do so. Here's a first capture. If anyone's got advice for large scale project sync between the two I'd like that a lot! I've made some setup…
We’re developing a stylized endless runner for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a skilled programmer, animator, and 2D artist. We work remotely, communicate via Discord, and share data through…
Hey all, I've been working on my indie game Silhouette for the past 5 years and it's quite nearing completion. The only thing left really is the dialogue and NPC animations. I'm a jack of all trades designer meaning, I can animate, just not exceptionally well. I bought a perception neuron moction capture suit, but I'm…
Wave Games is currently open for non-paying jobs in the following positions: Character Concept Artist Environmental Concept Artist 3D Assets Modeler 3D Character Modeler Essential: Character Concept Artist -Visualize distinctive facial features and body types of distinct characters. -Draw character sketches from multiple…
hello everyone , so i've started a project to make realistic model of cw flash barry allen . i love the show and it will be a cool project in my portfolio . all kind of critiques and help is really appreciated as am learning . so here is the first render iam posting , base meshes are ready and i will create some high…
This is a 3d environment based off of the 2d Mystery Shack from Gravity Falls. I created it using Maya, Zbrush, Substance Painter, and Unreal Engine. I had so much fun with this project and I'm excited to show it off!
Hi again @CGKing - Just wanted to chime back in to mention that the issue I previously had (noisy projection) is not happening anymore, and I am now getting perfectly accurate projections with your filter. Maybe the issue was caused by the fact that the model I was using for my earlier test had its origin far away from the…
you must use a different version than me, becuase i use psds, and layers with ZAppLink, its great to save views and work on the psds or pass them on to concept artists for quick color comps, and then you just load the views into the file and project whatever work you pass out to the team.. also if you dont like anything…