Hard-surface stuff - the car is from last year and the ukulele from earlier this academic year. I probably won't revisit the car because I'm not interested in modelling vehicles but I think I'll make a more stylised and hand-painted version of the ukulele to suit my tastes :") I tried to go for realism with it but don't…
The Early Years During my last two years of HS I had planned to go to college for art. During that time I went homeless living in mid america with no homeless shelters or "help". Had to put college on hold, got a full time job cooking/managing a restaurant, finished high school and played around with 3d modeling. When i…
thanks for the comments, guys. i think i will stress my mechanical design work more prominently in my portfolio as it probably is my strongest work. i've got a whole lot more vehicle concepts from last year that i'm not able to show because they're under NDA. slipstream: thanks, the walking toilet concept was something i…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for an Assistant Production Manager to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and…
Every new sculptor does the same thing. You're going too high poly too fast. Work and build the shapes in the lowest poly way you can, then only add subdivisions after you can't possibly squeeze more detail out of that resolution. This makes it easier to block in the main shape. Going too high poly too fast causes this…
For most studios, they want their concept artists to be fast. Generate many visual ideas quickly, then refine the chosen ones. 3d can help with this, but mostly it's to solve perspective quickly, so the 3d is mostly or entirely painted over. Sketchup for example. Some concept artists work almost exclusively in 3d, but…
Depends on the work and how much focused i have to be. I know a wide range of music i can use to manipulate myself. I listen to particular fast music like drum n bass and i get faster with modelling for example. If the work is boring i push myself with Metal, if the work needs very high amounts of concentration i use…
Eric Thx for the links! Santewi I think the biggest advantage is the fast preview. It's like doing tileable textures in Photoshop. How do you test them? You can store them as "pattern" and fill a new document with them or use the texture in a 3D program as texture on a plane which uses it in a tiled way. But (at least as…
Animating combat with acrobatics is always challenging, I'd say. It is quite hard to show correct physics in characters' movements, especially if they jump and fly around in impossible manner, but you still need to sell it in believable ways. Add punches and sword hits. You got to have good sense of timing in order to make…
More updaterino, thought she might look good with a tattoo, so I made a fast one to see how it might look, I kind of like it, though this one was pretty fast and messy because I more wanted to see what darkening the throat area would look like. I'll probably make it flow a bit more down over the collarbones though looking…