Yeah, this is a scam going out. Got this email from 'segaremotejobs@gmail.com'. You don't need to pay too much attention to be able to figure out how dumb it sounds. $70 per hour, part time, proficient with pencil and paper. The whole thing was just ridiculous. I feel people new in the industry are easy targets, because…
- Conceptually in function, you've pretty much just described a flamethrower but with hot water instead of gasoline. Flamethrowers are simple in they're just pumps with pilot lights at the end. Search images for the M1A1 and M2 flamethrower, they're basically a single tube with grips. - Good technical modelling skill can…
Hello, thanks for checking out this thread! We are a relatively small, but passionate and ambitious, development team called Engine. We are looking for more people who have the same mindset as ours and have the passion to make quality video games. What are we working on: Were working on a deathmatch/arena styled game…
Think the shoulder has 3 spikes, not 2 for me anwyay idk ask the concept artist. i did both cause idk if you wanted his right or viewers right so to avoid confusion. Basically some parts seem off when putting the model next to the concept, the stylized aspects of the armor are not there, namely the thickness of the armor…
So I thought I'd take time to reply. I want to clearly state the biggest issue isnt your modeling, it's the concept, you copied it and the concept is just kinda bad honestly. Don't take any of this wrong because I blame none of it on you. I think one of the biggest issues is the blockyness and lack of functionality, this…
This is what I have so far in my block-in. I noticed that the perspective in the concept it's pretty disturbed from the start of the dome upwards. The little dome that the light comes in is actually impossible to be seen if you place a camera like the one in the concept for example. So I'd advice against trying to follow…
I noticed some things, the cicle building in the top right is too close to the wall and it looks small, the concept has the building big and at a distance. The right wall corner that connects to the gate is a little off of the concept. There is no land in front of the hole in the wall, you currently have terrain there.…
Just a comment on dossier - I also intially thought the concept was your final render. After comparing the final render to the concept it looks like you only took the scene about 75% of the way. There's so much detail and character in the concept that's lacking in final shot. It's a bit dissapointing. Honestly if I were…
I would advice contacting artists that currently work at the companies where you have been rejected starting with the companies where you received interviews and art tests. They would be able to provide the most relevant feedback specific to the studio's needs. There are several reasons why the hiring process falls…
Hi shadacer. Couple of crits if you want to follow closely the concept : - There's more lights on top of the bar, it seems a bit strange on yours with so few of them. - Your Espresso sign seem to be using a bigger size font for some letters. It's the same size for all letters in the concept. - The shutter/grid below this…