Blenderhead: you don't. Their reasoning is that this is something you'd do with photo-editing software, which I can get behind, but especially when pasting in images, not being able to move them around is an enormous drawback, especially considering images don't just get pasted in the middle of the screen (this would make…
From my experience looks like they are... sure its a work around, but I am dealing with that while finishing to build a custom site. Dont overfocus on this things, sure its important to have big (kickass) images. Although I ll bet you can get hired with 500px squared images if your work is good enough... its not only bout…
I've always had a hard time finding good reference images for environments. Not so much things like reference images for use with building a texture, but the larger things that you'd look at when building the model. I've had several instances where I've tried to find a decent sized image of a skyscraper (at nighttime), to…
It is a bit of a tangent from 3d / games design world I'll admit. But people give great feedback around here. I'd love to do some kind of flash game utilizing images like this though. I could separate the different layers of that cell image and have them increase size at accelerating rates, giving the image of traveling…
one could write a script that stores the depth Buffer as greyscale images to either* the FrameBuffer (like in the screen of Modo) * clipboard using DotNet * to a specified or asked location on the disc of course one can catch the bounding box size of the Geometry and place an orthographic camera in front of it (centering…
First thing that came to mind is darkening the Grey youre using... just by a notch to up the readability. Also your banner seems to be going every so slightly out into the page on the right hand side? - At first glance it seems like you have a lot of images but if they are of the same thing but from different view points,…
Good start. I like that you put your portfolio right on the main page. The way you setup the page is a bit tricky with my scrollbar, as though it's forced into one size. Probably don't need that 2d section since you want to sell your 3D art skills. Use your real name on the site opposed to 'Aps Entertainment'. Since it's a…
I commend your effort! I keep coming back to this and feel I should do something about it. Keep in mind I'm not the best at lighting, but here's my 2 cents. Your image is still too busy IMO. Everything is a little to green to me, but I think that's more personal preference than anything. When I squint at the image I can't…
[ QUOTE ] Quite the Bulge. It seems his midsection is very elongated, like he has maybe a 10 pack instead of a six. I'd definitely look at some human anatomy and cross reference it with your guy. His legs seem like they have barely any muscle on them, given he is also wearing pants. It contrasts way too much, it appears…
Last week I used consistent references (nsfw) to improve the human female basemesh. It's still damn hard to make something that doesn't feel uncanny, but It's just a matter of learning and forming the neural connections and muscle memory that will enable me to 'see' what works and what doesn't. Ideally over the years I'll…