Wow..where do they get off, I mean..doesn't Zynga already have legal issues of the same variety? http://www.joystiq.com/2011/07/18/lawsuit-filed-against-zynga-over-farmville-source-code/ http://www.joystiq.com/2010/08/26/digital-chocolate-suing-zynga-over-mafia-wars-trademark/…
Hey all. Our 12 week project for our Game Development module is now finished and we have showed our game off at our Games at Derby Expo. Insight was fortunate enough to win 'People's Choice Award' during the event which we are very proud off. These are some screen-caps of the game in it's final state and a few roles did…
Well, I know this is still a work in progress so don't take this to hard, but this may be one of the poorest portfolio layouts I've seen. When I first opened the URL, that loading screen you have took about 20 seconds to complete. I wasn't sure what was happening or what to do. Maybe it was my computer, or the hosting…
I think the texturing on the characters needs another go over. The material definition is off for the robot, looks way too rough, like uni-color rust or maybe wet cement, and perhaps tone down some of the damage. Feels a bit too uniformly damaged everywhere, like someone has been trying to strip the paint off and only got…
the new fly through is much better! you dont always have to have one camera to show off the scene, its nice to brake it up, it sorta gives the viewers eyes a short brake in a sense. also, potential employers might get bored watching it because it might take a while for the camera to get to the next area(like going into the…
In Unity, set the Filter Mode on the texture to Point. In Sketchfab you can set the texture filtering to Nearest. In 3DS Max, to make your renders not filter the textures go to Renderering/Render Setup.../ and turn off Filter Maps. To fix your viewport you have to first go to Customize/Preferences.../Viewports/Choose…
So this far in I finally decided on a kind of repeating shape that I want to convey while maintaining the look of Unreal Tournament and at the same time developing an interesting piece that shows off a specific kind of mid tech spacecraft area. I have a few too many inconsistent elements at the moment, but the foreground…
Overall good start but there are some anatomical details that you could check. The origin and attachments of the quadriceps, especially above the patella, the patella itself (compare to female knee caps), gastrocnemius (calves) has two heads and a separation should be visible (it appears there is a hint of separation),…
I had gone back and changed out the grass... Not sure if this is much better, but I guess it'll have to do. Also I realized that in all this time, I never showed off the back end, so here you are, final render in Unity. Congratulations to all who persevered to towards the end, especially those who were using this challenge…
Aaaaaand now SOPA. This is rediculous people. I can't believe that the government is killing off every right we have left. They trying to put a tight clamp on the internet and how we send/receive news. It's our only source for true news, not ratings driven news but actual news. Every single portal to which we found out…