Sounds like I might need to rotate the Light Attenuation vector 180 degrees. Apparently there's no node for rotating a vector... https://shaderforge.userecho.com/topics/504-rotating-vectors/ ... but maybe I can use the uv Rotator. http://acegikmo.com/shaderforge/nodes/#rotator
Thanks for the comments guys :) We've updated the game with better balance, bug fixes and random spawning crates with bonus rewards to motivate exploration. We'll add more features to the game soon! Our game is also on steam greelight!! http://steamcommunity.com/sharedfiles/filedetails/?id=188743383 Our website is also…
Hey guys, here's some more. I'm currently working on some lavender flowers. Gotta redo it though, cuz I made some bad early decisions and gave this particular asset way too many tris haha. There are 180 tris, while my cypress only has 500, and this flower is only about half as tall as the cypress trunk! Even though I made…
Hey! I had the same problem. In 3ds max I imported in one of those heads Valve is sharing now. Then I rotated the head and helmet 180 degrees and exported. Then just the new compiler procedure. :) Hope it helps!
I had the same problem. I'm using Maya with centimeters and it is only 93.6 cm but if the standard is 6 ft then that should be 188.9 cm. 6 ft is the standard right?
There are basically two ways to create maps like glossiness and specular maps etc. Option 1) You type in the values numerical in Photoshop and then paint with these values. Most often this will be the case for parametric and percentage values which require a monochrome map. Say for instance you want to numerically create a…
Damn, that could have been a lot worse, I'm glad you're ok! My first pickup (1993 Toyota) didn't have power steering and was a manual transmission, it came that way from the factory. The previous owner had it special ordered, paid cash and then traded it in a few months later and it sat with just over 1k miles on it until…
Yeah, for sure! First Piece - https://syncsketch.com/sketch/153188#183652 Walking piece - https://syncsketch.com/sketch/153178#183640 Run Piece - https://syncsketch.com/sketch/153177#183633 Last piece - https://syncsketch.com/sketch/153187#183647 Thanks for the reviews, guys. I super appreciate it. ^_^ Gonna go back in and…
Hey guys, I've finally found some time to work on a run to stop animation like Jonathan suggested. Would be super happy about some critiques :) https://syncsketch.com/sketch/153155#183585