well the thing is that apple is selling a lifestyle along with their products .. i think we can agree that modern industrial design comes hand in hand with technology in apple products. they put a lot of effort into creating products that would be mistaken for home decor... which is a good thing because forms should follow…
If there's no real work experience to compensate for this one still has to do some extra convincing in the interview stage (is the applicant mature enough to take directions and work with others?). Maybe they'll need to pass a test to make the hiring guys sure that their folio and chop's legit. Anyhow ohnein if you get…
LS: Yeah if I were in a serious debate about something, simply throwing up years of experience would be a poor substitute for clear explanations. But I'm talking to oxy which has always been like talking to a child in the past and I've found its never worth explaining colour to the colour blind. Trying to explain that a…
Hello my name is Douglas Florence I’ve gotten permission to start up on a spiritual successor for Genesis Rising: The Universal Crusade. For those of you who haven’t heard of this game it was a 2007 PC RTS game that had a unique play style that was hard to match. Almost all the players’ ships were Organic Mutating ships…
I see no problem with him being questioned by a police man on why he's taking the pictures, but arresting him? WTF. I'm sure if you say to the police officer why you are taking the pictures, he will let you carry on. If some guy was taking pictures of my house, I would ask why he's doing it, if he gave an excuse like he's…
Ok so simply exporting high res meshes and low res then using xNormal has fixed like 90% of the problem. Why? The maps now all go right to the UV edges like they should, apart from in a few areas but I understand why in those cases, which is down the way I modelled some things. Still not sure why ZBrush had an issue with…
i think the issue is similar to why a program like zbrush has limited use beyond sculpting: with regular DCC you have 1:1 control on the actual components (edge, vert, face). But in zbrush, it's usually some half-automated tool where there is always some guessing what the algorithm is going to produce. So it takes longer…
Concentrate on modelling and texturing standalone props / characters from other people's concepts. Nobody will employ you remotely to do anything that requires the rest of the game as context because it's too difficult to manage the iteration cycle (speaking as somebody who's managed outsourced artwork) fwiw Photogrammetry…
http://polycount.com/discussion/184654/why-youre-not-getting-any-replies/p1 I would say in your case this bit is definitely relevant "Next thing is, you might have a great initial post, but no follow-up posts. There are unfortunately a lot of people who post something, but thereafter they have no other interaction with the…
Figure I'll stick this in here real quick. Signed into Steam this morning to discover I have two 50% off Assassin's Creed Revelations coupons in my inventory. Not sure why, maybe because I own it and everyone who owns it got them? Either way it says they're tradeable and I have no use for them as I already own the game, so…