If you know Blender, I think you'll feel more at home with 3dsmax, it has a similar modifier stack workflow (but more powerful), and I think it's tools are smarter implemented than in Maya.
ugh, I wish they would launch something with Nvidia instead of the Intel HD ones. I have myself a Samsung Slate 7 and it IS great, but some GPU power would definately help.
Stupid. I hate to be dismissive, but ... yeah. If she can get a million dollars out of rich people who don't know how to manage money, then great. More power to her. But it's stupid.
Expanding my research to add more cabling reference. Next weapon I'm working on is a railgun style AWP. In the same sorta flavour as the Bizon but not ghostly, just pure power, charged shots.
Oh wow I forgot that Quixel was even around anymore. I'll definitely check this out, though I have gotten very used to Substance and the power of proceduralism. Hopefully it's not as messy as it used to be.
I think you have a good sense of anticipation, weight and timing here. Looks really nice. You could put a bit more power in the swings but overall its a great job.
I voted side scroller. I was going to vote for #3, and I have a ton of favorite paintings, but they all seem to be focused around people, their interactions, and the powerful emotions coming off of that. so...
I might have to create a facebook just to have a chance at getting dDo... I bought nDo, and it's one of my most important tools. Loved my dDo trial. So powerful...
Yeah, it seems to work to increase the polycount on the round areas. But I think its faster to rebuild it with more polys! Thank you for your help! The Substance software is really awesome and powerful! Cheers!