almighty_gir, there was another Destiny talk right before, but I don't remember exactly if they go into the details of the hair shader. Haven't had time to check the slides again, but you can see them here: http://advances.realtimerendering.com/destiny/siggraph2014/index.html EDIT: Just checked, they talk a bit about…
Oh, lol. What? Yeah, dont bother wasting your money on a 80GB sata drive, this is just silly. Partition off a chunk of a larger drive if you really need to, or get an SSD. Chances are you can trim the fat here and get an SSD instead of super expensive ram/motherboard.…
I never added that one here. but maybe it could help some? It was an attempt for someone to create a detailled military box from... a box (=cube )... :) This is not really original work but it could help some to understand how to delete some polygons with "good" diffuse and some other shader?…
That monitor uses a TN panel, which means poor colors and viewing angles, not suitable for art. Look for an IPS or *VA panel. For the same price point you can get one of these: http://www.newegg.com/Product/Product.aspx?Item=N82E16824236335&cm_re=asus_ips-_-24-236-335-_-Product Though personally I would go with a 24" at…
Some perspective... Number of character artist jobs posted on Linkedin : 357 Number of game character artist jobs posted on Linken: 236 * Note: this includes technical artists, rigging, etc. Number of players in the NBA: 491 Number of players drafted into the NBA every year: 60 Number of python jobs posted on Linkedin:…
Hello Everyone, I don't know if this thread is dead, i've been waiting a long time to see how dralex did this (it's just amazing to me) but i think he moved on so i gave it a shot and came up with something not as good but it could get people started, i shared it on the imbuefx forum.…
Video looks awesome. Genre sounds.... meh. Action RPG? So I stand in front of an ork and click the mouse button over and over as I perform the same attack for -234 hp about 20 times, and then move on to the next ork? I play games like TF2. I want that kind of action. Diablo and it's ilk should be a thing of the past.…
Open up the hypershade and then type in createNode mip_rayswitch; in the command line. Link the rayswitch node to the diffuse and link the diffuse texture to the "eye ray" slot in the rayswitch. Then change the Photon or Final Gather color to whatever you want bouncing around. Most of the stuff in that Jeff Patton tut…
Knocked this up quickly last weekend. Did the concept/model/maps on day 1, then spent day 2 screwing around with various engines. Ended up just slapping it in marmoset. In the middle of doing this I got a tonne of advice on how to bake in lighting properly (this is all just running on a number of tiling maps fitting all…
Ah I'm not really environment-minded so take this with a grain of salt - but I kinda miss the lighting and windows you had around the ship in those earlier renders. Plus this tube you had in front of the ship gave this specific render angle a nice direction.…