Check this tutorial out. It's not super detailed, but as long as you have understanding of the softwares involved you should be ok. http://www.3dartistonline.com/news/2015/04/how-do-i-create-real-time-hair-for-games/
http://www.polycount.com/2012/04/02/the-darksiders-2-top-15-semi-finals Was very hard to narrow the entries down. Gongrats to all! Note: Of these 15, 3 from each category will go on to the voting stage. - BoBo
what kind of automatic tools have you tried mop? http://codesuppository.blogspot.com/2006/04/approximate-convex-decomposition.html there is supposed to be a implementation for this also I found http://portal.acm.org/citation.cfm?id=1375749 which was rather new
http://www.gameinformer.com/games/resident_evil_6/b/xbox360/archive/2012/04/10/new-screens-show-off-wesker-39-s-son-sherry-birkin.aspx NEW TRAILER!! All I have to say is...PLOT TWISTS.
Raising the DEAD!!! In case you guys didn't see this, MS has now agreed to cover this error too: http://arstechnica.com/gaming/news/2009/04/microsoft-owns-up-to-e74-360-errors-expands-warranty.ars
http://www.ironhorseseating.com/ i used to own one of this sort - http://cache.gawker.com/assets/images/9/2007/04/gtech%20neber%20computer%20chair.jpg - which is prob not what u want in the office, but boy oh boy is it comfy ;)
http://www.nytimes.com/2010/08/04/education/04education.html?_r=3&emc=eta1 A story on the schools being investigated. Any coincidence all of these states have Art Insitutes :)
http://www.ign.com/articles/2017/05/04/darksiders-3-first-hands-on-preview-a-ign-first?abthid=590a06c9e2153e2b14000008 A few more early screenshots on the IGN First Look
modelcharater for Game Zombify me Main charater by Dang Nguyen Model 3139 tris Texture 1024*1024 https://www.facebook.com/ZombiMe/ http://cgart.vn/portfolio-classic-04/
yep breakneck is on the money... here's a good/simple exercise that may help you understand overlap better... http://fliponline.blogspot.com/2007/04/quick-trick-simple-approach-to-overlap.html