Hey everyone. I was told it would be a good idea to post my work on here and get some feedback. I'm currently studying 3D Animation and Design at CDi college in Montreal. Any and all feedback or criticism is welcome! Currently I'm most interested in doing character modeling, so most of what I post here will probably be…
Hey, just started learning zbrush and studying anatomy so i figured id start working on a female study. Ive just finished the stomach/chest area but i cant help feeling somethings not right, just cant put my finger on it. Can you guys take alook and C+C it, let me know where i shud be looking at and improving =) Thank in…
Thank you for your responses. The answers you provided helped clarify many things in my mind. Right now, I'm trying to create materials for landscapes by using texture cell bombing to randomize tiles and then combining the materials using landscape blending to paint in landscape mode. Additionally, I'm open to any advice…
its to varied to generalize. i have worked at studios where everything is done in maya. and if there is sculpting work its limited. on the other hand back in the day the discovery of zbrush for model work and the creation of mudbox was essentially just a few senior people at weta and a few other studios. and it took a few…
Most studios are not going to want to give out there art tests to random people as it gives people a chance to practice on the test, or cheat on it. Or so I would think, so they most likely will only give it too people who are looking to obtain a job at that studio. No need to burden the studio with extra work. You get…
That's quite simple. By specializing you are more likely to get a job in a big studio however by generalizing you're more likely to get a job in a small studio. Big studios require more people so by specializing you are more likely to get a job! No one reads cover letters. More seriously, it doesn't really matter, only…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…