Get to know the company and the games they make. Don't poll random crazy ideas from polycount. No one here knows the company and asking for help on a creative assignment is just lame. We won't be there to help you with every assignment they hand you and you didn't give us enough info to be helpful... best of luck, I…
I really hope that I am allowed to post this after such a long time...? But... were you ever able to register on the forums? I am not sure if you did because I can't keep track of all users at the same time. I am the only Recruiter, which sound as odd as it is :P Stay creative, - Lukas
Agreed, this is what I was trying to get at originally - in the simplest way of putting it I think there's more creativity and originality put into someone's own concept than using someone else's online, doesn't mean to say it shouldn't be done. There's some really killer 3D models made from other peoples 2D works :D
Hey Beccatherose, The idea is creative and I quite like it. However, I'd have to say that the colors look a tad desaturated and dull. There appears to be an overall lack of fine detail in your textures with detail density inconsistencies as with the nozzle/head verses the saddle. The fine details can take you a long way!…
Can't believe people think they can get away with this stuff.. If he spent the time he spends stealing people's work, on working on his own stuff, he'd get a hell of a lot further... Mind you, by stealing in the first place it just shows he has no creativity/drive to improve himself. Quite sad really.
Did a basic blockout just to get an understanding of the space. We'll see how far i get this month, but I need a new creative project and i could really use practice with organic things, so here we go! top down: i'm also getting faster at blocking things out wheee
Polygonal Modeling: Basic and Advanced Techniques By Mario Russo https://books.google.com.au/books/about/Polygonal_Modeling_Basic_and_Advanced_Te.html?id=kFF-5_HO72oC&redir_esc=y I still refer to his book when sub-d modelling after all these years for revision and another tip, as with anything creative you never stop…
ign says it was being played on a ps3 Creative director Jonathan Morin from Montreal hosted a short playthrough of the game, played on a PlayStation 3. The game follows a character named Aiden Pierce who uses his "fists and wits." http://www.ign.com/articles/2012/06/04/e3-2012-ubisoft-reveals-ctos
If someone is a technical rigger, then their future employer will want to see what they are capable of achieving from scratch. Are they strong in melscript/python? Creative with their solutions? Their value is shown by how well they incorporate the ideas/requests, from their co-workers, into the rigs they build for them.…
The colours are great and mesh well with the composition of the scene. If you were planning on making it a creative space I think it would be nice to have a person standing in the ruins and painting. Would be more work of course. Do you plan to make it a floating island or have it be in a lake or something "realistic"?…