Hmm... You're right. I cut corners (no pun intended) on them because I didn't think it would be too noticible/didn't want to create a huge polycount rounding edges. I'm not sure how I'd fix that at this point, except to either add some verts and round the edges out, or possibly make a mesh that wraps around the base, which…
Decent for your first gun, but you have a lot of space on your UVs that could be filled up. You could mirror the likes of the wood grip as you will only ever see it from one side. 2K is a lot of pixels for this I think, It does depend on the intended use... If this is for learning I'd recommend seeing what you can do with…
Sounds like a good use for the insert mesh brush. Personally I prefer using brushes with alphas, especially with details so small that they will be barely noticeable during a bake. Sounds like too much work for too little result, but this also depends on how big you intend the splinter pieces to be. Experiment with…
Thanks for the crit. I completely agree. In fact, that was what I was intending to do for all thrusters but my file is corrupt or something and randomly crashes and dies (unable to reopen) all the time now no matter what I do (e.g. merge to new scene, remove some effects like particles or environmental fog), and it's all…
That's some really strong progress! I like the gear furnace and the railroad tracks. Also, I'm happy you were inspired by Bastion. Keep drawing from that and I'm sure everything you do will continue to look great. My only suggestion for now is if you are going for a "Bastion style", I'd pump up the saturation around…
Actually the last horror game I played that had this level of pixillation was Silent Hill (the first one) and the result of all that grain was the player being forced to sort of fill in the blanks. It was one of the scariest experiences I've had in a game, so if that effect holds with your game you should be just fine. The…
This is a great lesson for you on kitbashing for concepting Vs kitbashing for production. You've left yourself with an impossible task to achieve manually so as poopipe advises, an auto-decimate solution might be your only option at this stage. But even that will be a nightmare if your total count is 27M. Breaking it into…
Not sure if this has been reported already : the automatic smiley system sometimes gets out of hand. It sometimes behaves as expected but it tends to pop up the smiley selection box way too often, and even when it works as intended it can be mildly frustrating as the box doesn't disappear until the user hits escape. It…
Wooooaaaaaah!!!! That's an intense jump from the sketch to the sculpt! So far it's looking friggin awesome! It starts to look really shiny on the right side( it's left). I don't know if this was intentional, but it can begin to look sweaty. Now if this is the intended look, by all means keep the specularity cranked up.…
Hi Ninja! Pre-ordering 2.0 Does not give you access to 1.8 since we want 2.0 user to start from a clean slate! But since I guess you want that 30% discount you can contact Cyra@quixel.se and ask her to extend the trial period for 1.8 since you intend to buy 2.0. 2.0 is the same as 1.8 but uptadet, so If you know 1.8 you…