I made a series of more drawings developing the small ships, guns and other props I could think of. There's one called ww3 which depicts an assault on a large ship during World War 3. In the current timeline of the [Working Title] there was a war that came to be known as World War 3 in which some human powers resurrected…
Here's some progress of my weapon. Been moving onto the HP for my class. Still has a lot of work I need to do like resolving creasing, engravings, and dealing with the connection point of my strap. @ Bek , I enlarged the trigger area. I'm still not sure how it looks. @ Murasam , Do you mean this circle in the red? I wasn't…
Day 3 Mark II; male lip studies. I've spent the last hour or so studying male lips, and I'm finding it difficult to make them look masculine. While I may have chosen some voluptuous lip types, it seems the key is to make them thin, muted and with very little specularity. 1. Elijah Wood 2. Chris Hemsworth 3. Justin…
http://www.pcgamer.com/2012/06/07/star-wars-1313-running-on-unreal-engine-3-on-pc-at-e3-will-be-linear-and-light-on-jedi/ "Star Wars 1313 has delivered one of the most visually impressive demos of E3 2012 so far. Like Watch Dogs, it was running from a PC. Not only that, but CVG report that it was running on a tooled-up…
Any chance someone knows if new nodes can be created for UDK ? What UDK could do with is a LERP node that allows triple blends and instead of an ALPHA slot to blend between them an A,B,C slot would be great, one for each map. Could look like this: Base texture Texture 1 Texture 2 Texture 3 A = RED ( paints texture 1) B =…
There're 5 mountains I ride in the winter, within an hr drive -Seymour -Cypress -Grouse -Hemlock & Mt. Baker (Which I usually get seasons' passes to) Then, there's 3 more.. a bit further -Manning park which is 1.45hrs away (Deep fluffy pow) -Whistler/Blackcomb 2.45hrs awy (Which everyone knows about) -& Mt.Washington over…
This month. But it's not one piece, it's 3 of them. That's why it's taking so long, because it started together as one massive project, but I split them into 3 smaller ones. All the assets are shared so that's why I'm waiting to show it when it's all done. One of my scenes "looks empty" but it's because half the assets…
Alright, here are some animations I did for a school project at The Game Assembly. We are 4 artists, 2 technical artists, 3 level designers and 3 programmers. The programmers make our own engine in c++. Anyhow. We have spent the last 9 weeks ( half time, cause we have other lessons on the side ). We made a RTS called ORK.…
Update on the Sword for SK. Totally reworked the flesh part as I wasn't happy with the result, C&C? :3 Also here's an in-game update from the Staff, 90% Done, still trying to get the particle's properly positioned. May as well just upload it and leave a msg to Valve :S :) PD: I'll probably slow down a bit my updates, got…
Maybe Autocon can shed some light on to this... but playing last of us again i noticed that there are prerendered videos that look like prerendered videos. They are kinda compressed... like old school games i guess. Now. Uncharted 3 is very hard to distinguish this prerendered videos. I think there are some, but maybe…