Well, I think you'd be suprised if you knew how many artists here are professional. After awhile of reading threads you'll realize a good majority of the great artists here are employed by game companies. And the TF2/Polycount pack shows the respect that polycount has in the gaming community IMO. You deffinatley can't go…
Here is a Work in progresss on my Rocks , Those are Cliff Rocks , actually only 3 Rocks ....Rotated and placed in different positions .... polycount is around 1000 polys per rock so may be I can make a lod level at 500 ? Worth it or not? Also I used a tiling of the texture with smart seams positioning on the rock , instead…
Promised these a while ago, but things never go as smoothly as you'd like. But now I can show off a nice little print we made with lots of high-detail, provided by polycount's very own katzeimsack (a.ka. Manuel Virks). I'm sure some of you will recognize the model. Again, this is straight out of the machine. We'll be…
Hi! You can work in a lower resolution for better performance but then export the textures with a higher resolution. For texturing landscapes or large surfaces check out the polycount wiki for techniques and use the forums search function to find related threads. A simple approach to reduce visible repetition on large…
Here is my current WIP of a scene I've been building in unreal engine for the last 4 months, and also my first time posting on polycount ^.^ Thoughts and critiques would be appreciated. I am still working out on the lighting and creating more assets
@Fronk3D Congrats and welcome to Polycount! I probably should also learn Blender, and make the legendary Blender Donut XD. Regarding your rough blockout, it might be a bit too wide overall. Your wooden posts can also either be too wide or just right depending on which wooden partition you look at, but at least…
Patch 1.04 notes Interesting note: "Added "Community Flags" sub-section to Garage Items/ Antennas" Does this indicate ability to create and share items? and is it only Flags or Antenna as well...? EDIT: after logging in and taking a look it appears this just means "online community". So, the twitch flags, etc. As far as I…
Hey Chelsea, welcome to Polycount! Working up the courage to showcase your work is almost half the battle so it's awesome to see a new face. In addition to what Swarm22 and Zephron mentioned in regards to making your home page a gallery index, I'll add a general (admittedly harsh) feeling: "Too long; didn't read" So what…
It may sound stupid at first but, try and draw your models first in wireframe. Not only does it teach you modeling, but it also teaches you how to maintain proper topology, which is very important for any 3D model. When I first wanted to model cars, I had no idea what all that jargon was until I looked up topology and…