Point taken. I'll probably change it to one of UDK's generic textures then for future reference. I wasn't really looking at the background for those shots since I'm focusing on the assets themselves.
Support for some sort of sub-division is something we've discussed, and may implement at some time in the future, but if we do so unfortunately I can't give you an ETA at this point.
thanks you, guys! I'll take you advise in future exercises. Hope I will have enough time to animate at work ... I have a lot of modeling kind of stuff now.
Looks beautiful so far. :) Can't wait to see more. Sorry, I should have asked what program you were running. But hopefully it can help someday in the future.
Feels good to hear that from you EQ :) I'm about to get some more things up on the site in a near future. Only problem is that time never seems to be enough :P
Thanks to everyone who applied. We've filled the positions. If I was unable to get back to you at this time, I apologize, and I hope we have the opportunity to work together in the future.
thats prettycool but the scene isnt very complex :-Z maybe for certian games, like atmospheric puzzle games or games set in rooms, it might be pretty cool. deffinatly future proof
Loved the movie. I'll probably see it again in theatres and have to pick up a blu ray player for this flick. I like how in the future Iowa is still nothing but soy beans.