So with our DLC maps, I wanted to improve upon the LEGO set I built for the shipped game to get more mileage out of it while making it a little more efficient for memory and performance. Here are the base textures used to make all the man-made structures in the maps: Here are the high res models and textures for the…
It could be a combination of smoothing groups not being set up correctly, the low and high meshes not being placed quite tightly enough together, or a lack of geometry. Your low-poly cylinder isn't high-poly enough to properly capture the circle shape you have there. The artifacts you're seeing are the result of the normal…
Hey there Alexis, this is a big improvement from what I recall of the last time I saw your work. It's nice to see you're still painting. It's difficult to give detailed crits on the images without knowing what they're going to be used for. The main thing that stands out to me is the lack of clear lighting. They're…
pyromania: Thanks! I'm glad you understand my situation! Unfortunately, I still don't. I don't quite get what you're saying. Do I need to rearrange the wiring for each of the connections? Ill need a punch down tool, right? Thanks for the diagram; I now have a better understanding of how the wires are paired up within the…
The maxscript listener code is fine, as long as you take the core of it and wrap it up nicely. Everything in the listener is written specifically for the objects that it is dealing with at the point, so I normally add a layer of abstraction. A simple script that I use a lot is rotating a character. I build my characters…
Good work, lots of nice sharpness and texture going on in these. Couple of things I'd advise though, and things I noticed: Keep lighting consistent and natural, the pipes in the top left texture look a bit weird because you have a highlight on the underside of the pipe which has the same brightness and colour as the one on…
Good call Notman. There's no AO under the lip of the countertop, to indicate that it's hanging over the cabinets. Also the cabinets under the sink are getting a strong rim light from outside, which they shouldn't be able to see. Edit: Ok so I think what's bothering me about the light on the floor, and the cabinet is that…
Nice work Ben. And kick ass on finding a slice of awesomeness within a city. And holy crap that's awesome tree house!! Now I want one... I gotta get a house again first... I gotta dig up pictures of my condo before I sold it. I re-did the cabinets, the kitchen with new appliances, repaired the glass tile and the carpet.…
I dont get how the letters are linked with the images. It almost appears that is every other letter, but the action hero/3d gallery bit ruins this pattern - its illogical! My brain does not compute :( But even if it was every other letter, it still doesnt make any sense :/ I hate how half the menus disappear after you…
Turret mode gives you a sense of urgency and desperation. It heightens fear because you know you have limited options. You have to make a choice at the point. Do you try and take out the zombies (increasing the likelihood that you'll get attacked)? Or do you run (know that more may come your way while delaying the…