hi everyone.this is my first post here. a personal project Ive don in my spare time. I wanted to challenge my skills by sculpting a realistic old man.I spent much time on this project.sculpted and rendered in zbrush.composed in photoshop. hope you like it
Hello, in order to achieve realistic result in final render, should i texture the human skull or not ? (just apply the shader/ material?) Skull wont have any dirt on itself. Note: working on some character where the skull will be visible completely. Thanx in advance
Insurgency has very subtle touches that make a great game. One of these touches are the muzzle flashes: https://www.youtube.com/watch?v=uG4DjX7j7kw They are really cool, subtle and realistic. How did they do them? Sourced from actual photos? FumeFX?
I work as Freelancer in the area of Digital Sculpture and 3d Modeling. I have experience with cartoon character, realistic character and mascot in 3d. This is my portfolio with some images of my work: https://kleberc.deviantart.com/gallery/59682177/Digital-Sculpture
Junior Artists do the craziest things without rules. ;) As above with LODs, showing an ability to create realistic game art with the minimum of assets will always be welcomed and a good skill to have. And when frame rate is low you'll be doing it anyway :)
And my body sculpt: About the head, i started with a "more realistic "one but i decided to change to get closer to the concept: I'm not really sure about it. Critiques are really welcome of course.
The model looks quite good, one thing that could be smart is to make the thin elements a little bit more large. It is not realistic but it will make them more readable, especially if the prop is supposed to be in a game.
im going for a realistic approach, I will aim for vertex painting (grunnge) to hopefully tackle the problem of repeating textures, should i have 3,4 planks and make them repeat in this repeating texture?
I did a rustic iridescence in unity using only colored specular to the wings http://dl.dropbox.com/u/22781761/3dviewer/flyinginsect/WebPlayer.html This is not a realistic effect but in a limited mobile game may be a solution.
I bet that DICE has a couple of surprises for us. I also love the more realistic approach the game is talking. Pretty cool they keep in touch with soldiers to make sure the games is authentic.