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Re: Jagged Lines in Textures - Substance Painter/Tips for Highpoly -> Lowpoly Workflow
Reply by
Alander787
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Jul 2020
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Technical Talk
Also third question, how can I speed up the retopology process? Is topogun usable for hardsurface?
Re: .-| Week 40- The Weekly Hard Surface Challenge |-.
Reply by
britomon
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May 2020
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3D Art Showcase & Critiques
Update 2 https://www.artstation.com/marcos-brito/blog/Dn3a/hardsurface-modeling-practice-update-2
3 results
Re: 2019 Sketchbook
Reply by
Francois_K
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Oct 2019
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3D Art Showcase & Critiques
Still some things missing ( Helmet/Head/Backbone Spine hardsurface) but about 70% done on the highpoly.
Re: Halo Strato Sentinel
Reply by
teaandcigarettes
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Mar 2010
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3D Art Showcase & Critiques
whoopie-di-oopie! Sweet hardsurface skills you got there Dan. That's some really nice work!
Re: Facepunch Studios is Hiring!
Reply by
Free_Fall
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Mar 2014
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Full time/Part time work
I can do 3D! Mainly hardsurface.. www.chrisijzerman.net Also, email coming your way! :v
Re: Mech - FR - 2036
Reply by
wester
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Mar 2013
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3D Art Showcase & Critiques
That being said your modeling is stunning! Looks like something from exosquad. Great hardsurface piece.
Re: Armor for hard work
Reply by
IsadistI
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Nov 2018
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3D Art Showcase & Critiques
THIEVES HOOD The model from armor kit and has a hardsurface mesh http://romanyukart.com/store/thieves/
3 results
Re: Art Dump: Ashes of the Singularity
Reply by
LaurentiuN
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Feb 2016
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Featured Artwork
I`m interesting in this as well, very nice hardsurface but those panels on curvy surface looks awesome.
Re: Polycount Recap
Reply by
michael milano
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Aug 2014
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Big News
Thank you for the add, I cannot believe the work in this update... and I LOVE the hardsurface pieces in here!
Re: Gears of war fanart -gun
Reply by
Belltann
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Sep 2009
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3D Art Showcase & Critiques
Great end result mate :) Really liking how you managed the worn hardsurfaces and the skinwrap on the handle.
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