Hi! I tried to make a Save Presets script, but there is a problem with reading values from ini file. Here the script:( me = getSourceFileName() dir = getFilenamePath me iniFile = dir + "mECSPV.ini" global allSavedPresets = (readValue ((getINISetting iniFile "Presets" "names") as stringStream)) global edgeToCut=#(5, 16) as…
Anyone have experience using this software? It looks really neat. Perhaps even more powerful than the Acrobat3D software. http://www.strata.com/showcase_detail.asp?id=1855&page=1&category=85
I made this Extinguisher for a personal environment in Unreal engine 4. Polys: 956 Tris: 1850 Modeled in 3dsMax and texture in substance painter 2.1.0 Render in Unreal engine 4. https://www.artstation.com/artwork/aO2a8 I hope you like it :)
Here is my blockout progress and first pass at lighting in Unity:) I definitely struggled with trying to match the camera perspective in the concept (using perspective plotter in blender), but this is my best guess. @Pep_mepla Your blockout looks spot on! I noticed you changed some of the proportions of objects in your…
Hello guys! Let me start off by saying I am a total freaking noob when it comes to this area, Im a bit out of my element, but what I am doing is making a huge mod overhaul for a video game called Total war: Shogun2. This requires me to change to the map from japan to china. After a tedious process i have got this to work…
I did a web search for "white lines Marmoset" and found this, maybe it will help you https://discourse.stonehearth.net/t/anyone-use-qubical-w-marmoset-toolbag/1858/10
After playing with the Q3RTX code for about 3-4 weeks, i got around to fiddling with this thing and putting the previous ^ wip on a bit of a hold. worked on something like this before but this is about 1.5 weeks on an off, reading the scriptures again to try to get a more "grounded" idea of the thing spoken of, this might…
IStonia: here's the snapping/movement options I use in maya: grid snap- if I need to snap exactly to coordinates on my grid (say, I have the grid lines at 1.5 intervals, I hold X and move using any of the 3 axis handles. This snaps in any direction to multiples of 1.5 alternately, if I want to move one or several objects…