@eskinto: Seneca's "Knife Screen" script is great for making cuts. (which might be the one Blaizer is talking about) See the video and instructions here: http://www.indigosm.com/modoscripts.htm Grab Senecas's updated scripts from a link in this thread: http://forums.luxology.com/discussion/topic.aspx?id=64729 Keep your eye…
Another Update on The Owlkar! Topology changes, Silhoute pushed a bit more from the concept. I wanted more of a broader shape up top so I gave him a barrel chest. The hands/claws are not done yet (looking at reference for a smooth transition). Also updated some of the color all around. A little more saturation, and hue…
MrNinjutsu : thx for the comment:) I fixed her nose and ear. Now she looks more girly than before. Thank you! Hi guys! Here is more update kinda really really super late update :p It's almost done I think. (finally..) I didn't apply spec yet, now I'm working on it. So render shots might look bit flat. Soon I'll upload…
Sanro: Thanks for the link, it's pretty similar to what I did in photoshop. The main difference is that I used zbrush to fix seams. Thanks Yilativ, I am glad it's an improvement. Nice catch, I forgot to update the spec map with the eyebrow so the light isn't catching it properly. I had eyebrows sculpted in but decided to…
Not updated in a while but thought you guys would appreciate a bit of an Update. Warning this one is going to be Image Heavy! :) Here is some shots from the exterior landscape and the base, been working on fixing up textures and defining materials and new meshes such as a big vault style door. Also been working on the…
Hey guys, haven't posted in awhile! Been caught up in freelance work mostly, but I'm still chipping away here on this environment. The PLAN is to have this thing knocked out by GDC, and I'm thinkin it's actually going to be doable. But anyways, here is my newest update. Still have a a good number of props and tileable…
Hey guys, I adjusted the lighting and made a mix of night indoor and an outdoor sun going down directional light. I made a Gif of the old lighting vs. the new lighting. Tomorrow is the last day of the class but this is not the end of the scene. I am going to continue working on it for probably several more weeks, but I…
A quick update, Tim has sent me his character, he is off for the weekend so it'll be me doing the updates and submission now. I've spent today tweaking the car textures and setting up my scene in Toolbag 2. Just the first scene so far, but the second uses the same assets as a base but will be our action shot. EDIT: Before…
I think you guys might be right, maybe do a weekly update or something like that, with showing 1-2 pieces, while keeping the rest as backup for more updates. You could also show progress while creating levels and stuff like that. (Same goes for music) Did you think about doing a tumblr or another blog? So that there's all…
So an overdue update. [ame=" https://www.youtube.com/watch?v=VUgD4PF9I-8"]DockScene Update - Particle Progress - YouTube[/ame] I have been working on the FX's as well as simulating the barrels reaction to all the explosions. The explosions all need an interesting feature that will help sell the effect, currently the whole…