Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Alex_Zlatovchen
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: Photoshop CS2 - slow?
Reply by
monster
·
Aug 2006
·
Home
›
Technical Talk
After a reformat, it runs pretty smooth for me. It's not really a practical solution, but in general I try to reformat once a year.
2 results
Re: How does one create a Trimsheet for procedural Textures?
Reply by
ActionDawg
·
Aug 2017
·
Home
›
Technical Talk
@bitinn you can easily modify vertex colors in-engine until the cows come home. it's incredibly common practice.
Re: District 9 Mech - WIP
Reply by
Quack!
·
Feb 2014
·
Home
›
3D Art Showcase & Critiques
StrongRum - Thanks, means alot! Ged - Practice is nice an all, but wanting to know how to do things better is key.
2 results
Re: Mudbox 2009
Reply by
bounchfx
·
Oct 2008
·
Home
›
General Discussion
this is exactly what I'm doing. I'm using their base bust for practice but every smooth I do is insanely strong
6 results
Re: It's the college requested as an Environment Artist
Reply by
Ashervisalis
·
Jul 2017
·
Home
›
Career & Education
Your portfolio is coming along nicely! Keep practicing and I don't think you'll need to drop $35,000 on schooling.
3 results
Re: Mayan Environment
Reply by
adam
·
Feb 2009
·
Home
›
3D Art Showcase & Critiques
Because its industry standard and good practice. Don't do a 'bump' map. (re: b/w height map)
Re: My bakes still look like shit!
Reply by
Racer445
·
Apr 2010
·
Home
›
Technical Talk
Agreed. I hope to make a proper normal baking video with a practical guide to tangent basis and other things in the future.
Re: 2D skill levels required for the 3D Artist
Reply by
rolfness
·
Aug 2009
·
Home
›
General Discussion
Why not both? 2D is much faster when it comes to prototyping designs and its really not that hard. just takes practice..
Re: I found the greatest avatar ever
Reply by
John Warner
·
Nov 2009
·
Home
›
General Discussion
are you kidding? that's like the creepiest looking guy in history. he's practically raping you with his lidless, hollow eyes.
Re: UT3 Character - Rankin returns
Reply by
Havok
·
Aug 2008
·
Home
›
3D Art Showcase & Critiques
No, I am, but I realized I needed more practice before I started it, though. It will get done eventually.
>15713 results
1
2
3
4
5
6
7
…
1572