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Re: Soul Calibur 5 trailer
Reply by
Swizzle
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Aug 2011
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General Discussion
Ivy is wearing more clothes. This is clearly a game made by people who've lost the vision of what it means to create a Soul Calibur sequel.
Re: Ninja - Stylized Character
Reply by
Cremuss
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Jul 2016
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3D Art Showcase & Critiques
I approve the patterns as well, they look really cool :) I hope you're gonna add some flashy colours on the clothes though :)
5 results
Re: Gods of Rome - Game Characters
Reply by
floon
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Dec 2016
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3D Art Showcase & Critiques
Great work! Love the vibe of Ares. May I ask if you used Marvelous Designer for the clothing and how you posed the highpolys?
2 results
Re: Dragon character model WIP [need feedback!]
Reply by
VonDoom
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Jan 2014
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3D Art Showcase & Critiques
A progress shot Havent started on the wings yet, but Im gonna go with a solid mesh, so no advanced cloth simulation or anything like that!
Re: The Beast - Creature of the ocean
Reply by
RedBadgers
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Feb 2016
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Allegorithmic's the Beast
So I added some clothes/armour. Everything here is the lowpoly model with a normal map baked on it. Redoing the beast a bit now.
Re: Student Katana, looking for crits!!
Reply by
sltrOlsson
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Nov 2009
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3D Art Showcase & Critiques
Looks pretty cool! But i think the handle needs more work and detail. Look at this, The handle are leather or cloth knotted in a special way..
2 results
Re: Guardsman from the Crashplanet (concept by jouste)
Reply by
EmAr
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Aug 2009
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3D Art Showcase & Critiques
I want to see this textured and animated. Maybe add one or two more vertical slices into the clothing before sculpting for folds etc.?
Re: Looking for feedback...
Reply by
Zotter
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Aug 2009
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3D Art Showcase & Critiques
okay, were most of the images taken down or is this some emperors new clothes thing and you all are just too damned smart? >.>
Re: Warrior/Traveler Character
Reply by
stoofoo
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Aug 2007
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3D Art Showcase & Critiques
Generally, a nice model. However, your cloth has a general weightlessness to it. It's not feeling as if it's really folding or unfolding in any of its creases. Ever.
Re: post-apocalyptic level design
Reply by
Cap Hotkill
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May 2010
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3D Art Showcase & Critiques
they should Wave along the Curves of the cloth ^^ Also you patterned them in Brick style, they should go aligned one on top of the others.
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